PSP hacking: still awesome.

My PSP still only gets use once in a blue moon, but that’s okay, because I expected as much when I bought it. When I do recharge my white wonder, however, I game to prevent boredom, and I expect that gaming experience to be solid. So it is that I want to maximize the gaming potential I can, and this maximization is why I bought a PSP in the first place, which is known for its flexibility sans additional hardware.

What amazes me about the PSP is that despite poor sales on Sony’s part (and plain retardation that will only extenuate said poor sales), the PSP mod scene is alive and kicking. Though Sony (and to be fair, its similarly short-sighted competition) tries fervently to prevent its consoles from being hacked, comparatively poor security on early versions of the PSP have kept homebrew games, and other hacks, very active.

Ever since I first recognized the PSP’s awesomeness, it was a common understanding that PSPs with a firmware version of 1.5 were the best of the best, because not only could these PSPs play homebrew games, but they could also play backups of games (stored on a memory stick). This is still true today, and the procedure for getting homebrew and backups running is pretty easy. More importantly, where once PSPs running version 1.5 of the PSP firmware could not play games requiring higher firmware versions, 1.5 PSPs can now spoof higher firmware versions, effectively allowing them to play everything.

Don’t get me wrong, the Gameboy DS still fascinates me with some of its fancier titles, like its Mario Kart game and fancy wireless service to be intgegrated with Nintendo’s upcoming but nowhere to be found Wii. But really, the PSP is a much better gaming platform given its power to play games from multiple console generations.

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