Archive for March 2008

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InsomniMax 2.4.7 is now available.

The latest InsomniMax compilation is available for download. This version is fully WoW 2.4 compatible with fixes for several UIs and the triumphant return of a properly functioning DamageMeters. Enjoy!
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On revising threat mechnics.

The concept of threat, or “aggro” is one that any MMORPG player needs to be aware of, at least insofar as grouping is concerned. In short, threat is a numeric value identifying the amount of attention a computer-controlled creature pays to a given human-controlled character. Given traditional class dynamics in MMORPGs, it becomes advantageous for [...]

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Blizzard loves PvE players more.

To all those who keep whining about Blizzard turning World of Warcraft (WoW) into a PvP game, I’ll voice again the evidence to the contrary.
Gear
The ease at which one can “grind” for PvP gear is not indicative of the ease most people have to actually earn them; most people who PvP for top-end gear, like [...]

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On the tanking condundrum.

When we last commented on World of Warcraft’s (WoW’s) tanking classes, we pre-empted WoW Insider’s article on the state of “hybrid” tanks versus the traditional Warrior counterpart. The predicament in question is that there’s a great deal of controversy regarding tanks today, because while Warriors have held the role since Day One, Druid and Paladin [...]

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mendax.wow v2.38.

Of late, we’ve sworn by the Hunter-specific addon Venantes, which was influenced by the infamous Necrosis addon popularized by the Warlock community. In fact, so taken by Venantes were we, that we were seriously considering adding Necrosis, Totemicus, and the various other sphere addons for other classes to mendax.wow, but instead, we did some research, [...]

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mendax.wow v2.34.

We finally found an Ace-based inventory system that we like, and so with this new version of mendax.wow, we’ve replaced BaudBag with ArkInventory, which not only duplicates the functionality we had earlier, but also adds the ability to set up “virtual” bags such that our inventory is auto-magically sorted per item filters (i.e. quest items [...]

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Deathknights and the class-role ratio.

One of the fundamental concepts governing groups in World of Warcraft (WoW) is the “holy trinity”, which says that group survivability is a function of some classes tanking, some healing, and others doing the brunt of damage during an encounter. WoW adopted this concept from previous MMORPGs, and in all likelihood, it will be some [...]

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The father of modern roleplaying games has passed.

Today, Gary Gygax, the co-creator of Dungeons & Dragons (D&D) died. Compared to all others, Gygax is arguably the father of modern roleplaying games (RPGs), and is the name most roleplayers associate with the boom of paper/pencil RPGs from the 80s. It is not a great leap to attribute most modern RPGs, to include computer [...]

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WowMatrix not the bee’s knees.

A couple weeks ago we came across WowMatrix, an addon manager for World of Warcraft. The program is very similar to WoWAceUpdater, the OS X version of which which we utilize in conjunction with mendax.wow. WowMatrix has picked up some steam since it was revealed at the WoWAce fora, and has recently been promoted by [...]

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