Sorry for those who’ve been hanging on, but it should have been clear by now: we stopped playing World of Warcraft (WoW) some time ago, and with that, mendax.wow was effectively killed. Should someone wish to resurrect this WoW add-on compilation, we’d be happy to continue hosting it, but unless that happens, expect mendax.wow v2.41 to be the last one published.
In the heels of this announcement comes word that InsomniMax, which initially shared roots with mendax.wow despite their drastic differences in the end, will also be discontinued. Maxator hasn’t mentioned such on the InsomniMax web page (which we only spotted today!), though it sounds like he will not be moving ahead with WoW either.
Looking back, the birth of mendax.wow is a testament to the gaming community, from the players themselves, to the motivated LUA coders, to those managing the distribution of the respective add-ons. From the simple out-of-box UI that WoW shipped with, to some of the first add-on compilations, and later the excellent Ace libraries that made developing WoW add-ons significantly easier, future MMOGs are poorly designed if they don’t support user-enabled UI packages. Blizzard has shown that not only can opening up UI tools to the community greatly increase gameplay, but that opening up these tools doesn’t mean that a developer is enabling botting, automation, or other vile methods of gameplay. Blizzard, in support of LUA, struck a great balance in usability and restricting certain methods from players, and we wholeheartedly expect Mythic to follow Blizzard’s example in Warhammer: Age of Reckoning (WAR).
In conclusion, thanks for the support, and please keep supporting the add-on developers who spend countless hours making the magic of MMOGs even more magical.
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I don’t think anyone cares…
Except for you, who cares so much as to dig up a five-month old post on a game that we haven’t played for almost a year.