The 8th console generation.

December 1, 2010

It’s hard to believe that we’re nearing the end of the life cycle for the 7th generation of video game consoles. With speculation growing about what the 8th console generation will bring, Maxator threw his thoughts into the mix. This generation was extended by the horrific economy and the late addition of motion sensing hardware [...]

Read the full article →

Most gamers don’t want virtual worlds.

November 15, 2010

We’ve long held that the problem with most MMOGs is that they don’t offer up enough of a developed sandbox to capture the imaginations of a broader gaming audience who may not want a mere hack’n slash adventure. In other words, casual pursuits like thorough, in-depth crafting systems in lieu of adventuring were not concepts [...]

Read the full article →

Great potential for a zombie MMOG.

October 7, 2010

If it’s one thing nerds love, it’s pirates ninjas Warcraft zombies. There are zombie movies, board games, games where zombies fight plants, and naturally, an upcoming massively multiplayer online game (MMOG) made for the console crowd. After scavenging resources, you’ll need to pool some ideas and blueprints together to retrofit the settlement with defenses. The [...]

Read the full article →

It’s not so much about “twitch” gameplay.

October 6, 2010

Classic World of Warcraft (WoW) defender Tobold discusses player skill versus character skill in the context of “twitch” versus “strategy,” effectively accusing anyone who complains about WoW’s lack of skill requirement as downplaying the strategic elements required. This follows a number of complaints people have with “twitch” games in general (i.e. those games requiring quick [...]

Read the full article →

Ideas for the World of Darkness MMOG.

October 1, 2010

We got rid of our World of Darkness (WoD) books a couple years ago; we stopped playing games in the WoD setting years before, and while we held onto our WoD library for sentimental reasons, the success of the revised (new) WoD pretty much made our library deprecated anyway. So when more and more rumours [...]

Read the full article →

Getting started with Trollbloods.

July 15, 2010

In retrospect, we shouldn’t have titled our last piece “A quickie primer on Circle of Orboros,” because it was more a response to a “getting started” article than a faction “primer.” We’ve corrected this titling scheme here, in which we’ll highlight a similar community article. This one’s by a Press Ganger and a vocal authority [...]

Read the full article →