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	<title>mendax.org &#187; ipod</title>
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	<link>http://mendax.org</link>
	<description>A mental brouhaha, est. 1996.</description>
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		<title>The problem with iPhone docks.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F12%2F15%2Fthe-problem-with-iphone-docks%2F&#038;seed_title=The+problem+with+iPhone+docks.</link>
		<comments>http://mendax.org/2011/12/15/the-problem-with-iphone-docks/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 17:37:38 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>

		<guid isPermaLink="false">http://mendax.org/2011/12/15/the-problem-with-iphone-docks/</guid>
		<description><![CDATA[Recently, John Gruber linked to a new Kickstarter campaign for a fairly nice iPhone dock, called the Elevation Dock. As Gruber notes, it&#8217;s certainly a beautiful dock, but we question how useful it is. Particularly, in regards to FaceTime: The dock&#8217;s acoustics make the iPhone sound great and less tinny than when laid on a [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">R</span>ecently, John Gruber linked to a new Kickstarter campaign for a fairly nice <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> dock, called the <a href="http://www.kickstarter.com/projects/hop/elevation-dock-the-best-dock-for-iphone">Elevation Dock</a>. As <a href="http://daringfireball.net/linked/2011/12/13/elevation-dock">Gruber notes</a>, it&#8217;s certainly a beautiful dock, but we question how <em>useful</em> it is. Particularly, in regards to FaceTime:</p>

<blockquote>
  <p>The dock&#8217;s acoustics make the iPhone sound great and less tinny than when laid on a desk, so speakerphone and FaceTime calls sound better. And its angled back 8 degrees, so you are perfectly in frame of the video.</p>
</blockquote>

<p>Here&#8217;s the problem the Elevate, and most every other dock out there, have: they keep the iPhone in portrait mode. That&#8217;s fine for some features, but it&#8217;s horrible for FaceTime, which just looks so much better in landscape mode. We&#8217;ll admit that we&#8217;re starting to use our <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> in portrait mode a lot more often than in the past, but even for FaceTime, we set our <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> up in landscape mode because we prefer to see video maximized.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2011/05/19/orienting-ipad-use-keyboard/" rel="bookmark" title="May 19, 2011">Orienting the iPad for use with a keyboard.</a> &#8211; The iPhone Blog posted [a poll](http://www.tipb.com/2011/05/18/poll-iphone-keyboard-portrait-landsca&#8230;</li><br />

<li><a href="http://mendax.org/2011/11/05/gearing-up-with-the-wingstand/" rel="bookmark" title="November 5, 2011">Gearing up with the WINGstand.</a> &#8211;  Searching for a good iPad stand solution that incorporates a keyboard has proven difficult. [We set&#8230;</li><br />

<li><a href="http://mendax.org/2011/04/15/ultimatewalls/" rel="bookmark" title="April 15, 2011">UltimateWalls.</a> &#8211; For most people, customizing an iPad involves simply changing its wallpaper, and this means relying &#8230;</li><br />
</ul>

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		</item>
		<item>
		<title>The value of AppleCare.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F06%2F28%2Fvalue-applecare%2F&#038;seed_title=The+value+of+AppleCare.</link>
		<comments>http://mendax.org/2011/06/28/value-applecare/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 18:48:50 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[mac]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=2628</guid>
		<description><![CDATA[Not typically a fan of extended warranties, we do make an exception: AppleCare. And that&#8217;s because had we not invested in AppleCare in the past, we would have been royally screwed. This, contrary to the Apple-products-are-rock-solid belief that many, including Shawn Blanc, share: For the record, I bought AppleCare once. It was for my first [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Not typically a fan of extended warranties, we do make an exception: AppleCare. And that&#8217;s because had we not invested in AppleCare in the past, we would have been royally screwed. This, contrary to the <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>-products-are-rock-solid belief that many, <a href="http://shawnblanc.net/2011/06/frisch-applecare/" title="Should you buy AppleCare for your iPad?">including Shawn Blanc</a>, share:</p>

<blockquote>
  <p>For the record, I bought AppleCare once. It was for my first <a href="http://mendax.org/tag/mac/" class="st_tag internal_tag" rel="tag" title="Posts tagged with mac">Mac</a>; a 12-inch PowerBook. I never needed AppleCare for that <a href="http://mendax.org/tag/mac/" class="st_tag internal_tag" rel="tag" title="Posts tagged with mac">Mac</a>, nor have I needed AppleCare for any other Apple computer or device I’ve owned since then.</p>
</blockquote>

<p>Shawn&#8217;s an Apple enthusiast, so we can assume he&#8217;s owned his fare share of Apple devices. Still, our own experience has made AppleCare invaluable, as we can&#8217;t even remember every time some Apple device needed <em>this</em> or <em>that</em> fixed/replaced. But, off the top of our head:</p>

<ul>
<li>Our <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Mini needed replacement after the battery stopped, well, charging.</li>
<li>The RAM in our 17&#8243; Powerbook needed to be replaced after the computer stopped booting.</li>
<li>The logic board in our 17&#8243; Powerbook needed to be replaced after the screen developed random, horizontal lines.</li>
<li>Our <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> 3GS needed replacing after it stopped turning on.</li>
<li>The RAM in out 17&#8243; MacBook Pro needed to be replaced after the computer stopped booting.</li>
<li>The logic board on our 17&#8243; MacBook Pro needed to be replaced after the computer stopped booting.</li>
<li>The battery on our 17&#8243; MacBook Pro needed to be replaced after it <em>exploded</em>.<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup></li>
<li>Our TimeCapsule&#8217;s hard drive died and needed to be replaced.</li>
</ul>

<p>It&#8217;s not even that we beat up on our <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> &#8211; we&#8217;re actually quite anal about our equipment staying in a pretty pristine condition. And again, this is just off the top of our head, as we&#8217;re fairly certain that we brought our 17&#8243; monsters into a local Apple Store more than this in order to get stuff fixed. Between these problems and those our friends/family have encountered over the last several years, we consider AppleCare a pretty good deal, as we&#8217;re well ahead in what we otherwise would have paid on getting things fixed outside of the basic Apple warranty.</p>

<p>Mind you, this isn&#8217;t to say that Apple quality sucks (because we still consider Apple <a href="http://mendax.org/tag/gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gear">gear</a> better than competing products), merely that any sufficiently complex technological device is bound to have problems. We&#8217;re just on the opposite end of the spectrum than Shawn, who has apparently been very lucky with his Apple <a href="http://mendax.org/tag/gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gear">gear</a>.<sup id="fnref:2"><a href="#fn:2" rel="footnote">2</a></sup> We&#8217;ve had no problems with our more recent Apple purchases (Mac Mini, iPhone 4, <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a>, and <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> 2), but three out of four are different beasts compared to traditional Apple <a href="http://mendax.org/tag/computers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with computers">computers</a>. If anything, we&#8217;d recommend AppleCare for any traditional Apple computer purchase, but may be hesitant to recommend it for Apple mobile devices.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2007/07/24/bridget-riley-strikes/" rel="bookmark" title="July 24, 2007">Bridget Riley strikes.</a> &#8211; My computer workhorse is a 17&#8243; G4 Powerbook that replaced my old 15-incher. At the time, my PC was h&#8230;</li><br />

<li><a href="http://mendax.org/2010/05/05/ipod-touch-baby-ipad/" rel="bookmark" title="May 5, 2010">The iPod Touch is a baby iPad.</a> &#8211; One of the common quips about the iPad is that it&#8217;s nothing more than a &#8220;large iPod Touch.&#8221; It&#8217;s a s&#8230;</li><br />

<li><a href="http://mendax.org/2010/10/31/the-macbook-air-and-the-ipad/" rel="bookmark" title="October 31, 2010">The MacBook Air and the iPad.</a> &#8211; At the recent Back to the Mac event, Apple unveiled their redone Macbook Air, which now comes in two&#8230;</li><br />
</ul>

<!-- Similar Posts took 19.672 ms -->

<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>The battery developed a huge bulge, which stressed the casing and prevented optical media from ejecting properly. Another &#8220;known&#8221; issue.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:2">
<p>Admittedly, we were lucky with our original 15&#8243; Powerbook, which despite a broken hinge (it fell) still manages to run flawlessly. Our original iPod, also, was rock-solid over the years, and unlike our other Apple equipment, was bought used and saw considerable wear out and about.&#160;<a href="#fnref:2" rev="footnote">&#8617;</a></p>
</li>

</ol>
</div>
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		</item>
		<item>
		<title>Don&#8217;t expect an iPhone lite.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F06%2F28%2Fdont-expect-iphone-lite%2F&#038;seed_title=Don%26%238217%3Bt+expect+an+iPhone+lite.</link>
		<comments>http://mendax.org/2011/06/28/dont-expect-iphone-lite/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 17:41:45 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[phones]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=2623</guid>
		<description><![CDATA[When Deutsche Bank&#8217;s Chris Whitmore claimed Apple would release a second iPhone model, we considered it just another random claim. After all, people have been saying for years that Apple would release an iPhone variant model, be it smaller than the original, or otherwise watered down. John Gruber weighed in on the claim and considers [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">W</span>hen Deutsche Bank&#8217;s Chris Whitmore claimed <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> would release a second <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> model, we considered it just another random claim. After all, people have been saying for years that Apple would release an <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> variant model, be it smaller than the original, or otherwise <em>watered down</em>.  <a href="http://daringfireball.net/linked/2011/06/27/siegler-two-iphones" title="A tale of two iPhones.">John Gruber weighed in</a> on the claim and considers it a matter of fact; to Gruber, a second iPhone is just a matter of time.</p>

<blockquote>
  <p>Examine the history of the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> to see how this will play out. They’ll press technologically at the high end, and they’ll expand into the mid-range market with lower priced models. Why not now?</p>
</blockquote>

<p>The difference with the iPod is that all the iPod models did the same thing: they played mp3s. Some had larger storage options than others (just as the iPhone already does), but functionally they were all equal. The biggest difference between them, and still today, is storage, which comes down to a matter of form factor choice, not features. The only reason the iPod Shuffle lacks features (a visual screen) is because the form factor takes precedence. Just look at the iPod lineup today. The choice boils down to how much <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> you want at your fingertips, and how small you need your <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> player to be. The only exception here is the iPod Touch, which is the exception because it&#8217;s a phone-less iPhone; if storage costs weren&#8217;t an issue, then the Touch would replace the iPod Classic without consideration.</p>

<p>Taking the iPhone along a road similar to the iPod is problematic because the success of the iPhone isn&#8217;t in the core phone <a href="http://mendax.org/tag/software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with software">software</a>. That is to say, the iPhone, unlike the iPod, is not a one-trick pony. It does a lot of things well, whereas the iPod did one primary thing well: play mp3s. This means the iPhone experience can&#8217;t be replicated by watering the device down and selling it for cheap, because customers will still want the iPhone experience, which means downloading, and using, all the same apps that other iPhone users have. That means the <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> needs to stay pretty much the same in every iPhone sold, which means the form factor can&#8217;t be tweaked too much.</p>

<p>Cellular telephone carriers have had success in selling older iPhone models for cheaper prices, this much is true. That&#8217;s because the features these devices offered weren&#8217;t too far different from the features available in the latest iPhone. So long as Apple rolls out the next <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a> version and doesn&#8217;t abandon last year&#8217;s iPhones, everyone gets to play with the latest apps, even if there&#8217;s slight degradation in performance.<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup> So Apple <em>could</em> just keep up production of last year&#8217;s iPhone when a new version comes out, and use that as a lower-cost alternative. But beyond that, there&#8217;s not much Apple can do to offer a next-gen, low-cost iPhone without cutting too many experiential features. Nixing things like the camera, gyroscope, or GPS would detract from the iPhone experience, and Apple wants to maintain consistency of user experience as much as possible across their lineup, which is why the only alternative versions of the iPhone we&#8217;ve seen to date have been storage or carrier based.</p>

<p>Moving to a <em>smaller</em> form factor doesn&#8217;t make much of a difference either; Apple would still need to cram all the latest technology into a smaller package, with maybe the only fair trade-off being storage. But that likely wouldn&#8217;t make up for the cut in price, and graphically, the device would have to fit at least the original iPhone&#8217;s resolution into a smaller screen. Not to mention, who&#8217;s complaining that the iPhone is too big? It made sense for Apple to offer smaller (and lighter) iPods for those wanting to take their tunes into the gym or on the trail, but the iPhone is a different beast.<sup id="fnref:2"><a href="#fn:2" rel="footnote">2</a></sup></p>

<p>Maybe Apple will brand a totally different phone as an iPhone lite, but why would it sacrifice the very things that make the iPhone <em>awesome</em> just to sell a phone that&#8217;s cheaper? If carriers can sell the iPhone 3GS for $50 with a two-year contract, then Apple can figure out a way to keep up production of older iPhones models for another year or two just to make sales to those who still can&#8217;t afford a new iPhone. But for the time being, don&#8217;t expect &#8220;lite&#8221;, &#8220;mini&#8221;, or &#8220;nano&#8221;-like branding for a future iPhone variant.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2008/01/02/iphone-firmware-113-useless-just-like-112/" rel="bookmark" title="January 2, 2008">iPhone firmware 1.1.3 useless, just like 1.1.2.</a> &#8211; According to PhoneDifferent, version 1.1.3 of the iPhone firmware is soon to be released, and as wit&#8230;</li><br />

<li><a href="http://mendax.org/2007/11/20/european-law-aims-to-propagate-the-iphone-culture/" rel="bookmark" title="November 20, 2007">European law aims to propagate the iPhone culture.</a> &#8211; After Apple&#8217;s lawyers presumably spent many nights awake looking for looholes, they finally gave in &#8230;</li><br />

<li><a href="http://mendax.org/2010/09/27/no-seven-inch-ipad/" rel="bookmark" title="September 27, 2010">No seven-inch iPad on the horizon.</a> &#8211; The rumour bandwagon is loose, talking about an upcoming 7&#8243; iOS tablet device. Steven Sande at TUAW &#8230;</li><br />
</ul>

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<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>Degraded performance on older iPhones is mostly limited, or at least noticeably limited, in cutting-edge games. Most apps run fine on older iPhones.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:2">
<p>Apple can&#8217;t make the iPhone screen much smaller and still expect the user-interface to be comfortable.&#160;<a href="#fnref:2" rev="footnote">&#8617;</a></p>
</li>

</ol>
</div>
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		<item>
		<title>Apple&#8217;s console already exists.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F06%2F23%2Fapples-console-already-exists%2F&#038;seed_title=Apple%26%238217%3Bs+console+already+exists.</link>
		<comments>http://mendax.org/2011/06/23/apples-console-already-exists/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 14:19:52 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Rogue Player]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=2613</guid>
		<description><![CDATA[We&#8217;ve been somewhat critical of the Apple TV as a gaming console, and when we last wrote about the subject, we proferred that the key to Apple&#8217;s gaming platform success was already achieved in Apple&#8217;s mobile devices: Technologies like AirPlay, or even video-out adapters, may well serve gamers to stream iPhone and iPad gaming to [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">W</span>e&#8217;ve been somewhat critical of the <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> TV as a <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> console, and when <a href="http://mendax.org/2011/04/19/the-apple-tv-as-a-console/" title="The Apple TV as a console.">we last wrote about the subject</a>, we proferred that the key to Apple&#8217;s gaming platform success was already achieved in Apple&#8217;s mobile devices:</p>

<blockquote>
  <p>Technologies like AirPlay, or even video-out adapters, may well serve gamers to stream <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> and <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> gaming to the big-screen, and this is where we expect to see additional innovation. Why tack on additional costs to the Apple TV by offering new controllers, or muse about potential storage solutions, when we already have capable storage on existing <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a> devices?</p>
</blockquote>

<p>John Gruber linked <a href="http://daringfireball.net/linked/2011/06/21/harrison-games" title="Phil Harrison on the future of gaming.">a comment from Phil Harrison</a>, who was involved in the original <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> <a href="http://mendax.org/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation">Playstation</a> launch. The future of Apple, Harrison contends, is also the future of gaming. And Gruber responds by noting that the Apple TV doesn&#8217;t even support apps yet, as though to point out how the Apple TV will be another salvo aimed at the console industry. But as we pointed out back in April when we talked about the Apple TV as a console, the changes Apple would need to make to the platform to complete against the traditional console market is unecessarily complex, and the more likely scenario Apple will pursue is much easier to envision:</p>

<blockquote>
  <p>The Apple TV doesn’t need gaming apps, it simply needs to present the apps already on our iOS devices to the big-screen. Everyone thinks the Apple TV could be another platform for Apple to push, but its true strength is in acting as a bridge between our existing Apple devices and the <a href="http://mendax.org/tag/television/" class="st_tag internal_tag" rel="tag" title="Posts tagged with television">television</a>. Just as it already streams <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a>, photos, and video from our devices, the Apple TV could be leveraged to present a gaming experience served up from these same devices. The issue then is not adding controllers and storage to the Apple TV, but adding an Apple TV to our iPhones, iPads, and Macs.</p>
</blockquote>

<p>Or more simply put, mobile Apple devices shouldn&#8217;t be seen as accessories to the Apple TV; the Apple TV should be considered an accessory to mobile Apple devices. We can take this further to say that the Apple TV will never be a gaming console, but it will be the accessory that brings the console experience to the home, thanks to bridging audio and video from iPads and iPhones to the family TV. The proof-of-concept was playing iPad games on TVs thanks to a wired adapter, but the release version of this technology is AirPlay, which already works fairly well for conventional media. With iOS 5, AirPlay will work for streaming audio/video from games to the TV as well, and as Real Racing 2 for the iPad illustrates, the technology will allow mobile devices to display additional information, while the <em>main</em> visual output will show up on the TV.<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup></p>

<p>There&#8217;s still the small issue of storage, because 64GB max on the iPad means that only a handful of truly deep games can sit in one&#8217;s future Apple console library at a time, but that storage limitation will slowly disappear. Plus, the reality is that many gamers are content playing games that don&#8217;t require massive storage requirements for graphics files and video, so just how serious this storage problem will be is questionable over the course of the next couple years.</p>

<p>We fully expect gaming developers to implement AirPlay functionality in future titles, to at least supplement the gaming experience There&#8217;s no need for Apple to compete for shelf-space in Gamestop, because beyond their digital distribution of games thanks to the AppStore, Apple&#8217;s <em>console</em> is already being shipped in several form factors thanks to the iPhone, <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Touch, and iPad. The Apple TV is just icing on the cake.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2010/11/24/apple-tv-airplay-and-plex/" rel="bookmark" title="November 24, 2010">Apple TV, AirPlay, and Plex.</a> &#8211; When we mentioned jailbreaking the Apple TV, we didn&#8217;t make clear that yes, a jailbreak for Apple TV&#8230;</li><br />

<li><a href="http://mendax.org/2011/04/19/the-apple-tv-as-a-console/" rel="bookmark" title="April 19, 2011">The Apple TV as a console.</a> &#8211; Over the past couple days, we&#8217;ve seen considerable speculation about Apple&#8217;s involvement in televisi&#8230;</li><br />

<li><a href="http://mendax.org/2011/10/10/siri-integration-with-the-apple-tv/" rel="bookmark" title="October 10, 2011">Siri integration with the Apple TV?</a> &#8211; <a href="http://mendax.org/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with microsoft">Microsoft</a> recently sent out a heads-up to the masses that <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> Live will undergo [another update](ht&#8230;</li><br />
</ul>

<!-- Similar Posts took 21.737 ms -->

<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>Course maps for racing games displayed on the iPad while the action takes place on the TV is only one use of this technology. Imagine inventories, &#8220;scanners,&#8221; and other functionality accessible from an iPad, while the main action shows up on your television. Even the unsightly HUD in first-person-shooters can be relegated to a mobile iOS devices while the action is reserved for the TV.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

</ol>
</div>
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		<title>Order &amp; Chaos, initial impressions.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F04%2F29%2Forder-chaos-initial-impressions%2F&#038;seed_title=Order+%26amp%3B+Chaos%2C+initial+impressions.</link>
		<comments>http://mendax.org/2011/04/29/order-chaos-initial-impressions/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 18:49:59 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Rogue Player]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[mmogs]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=2505</guid>
		<description><![CDATA[As a former World of Warcraft (WoW) gamer, we found ourselves intrigued when Order &#38; Chaos (O&#38;C) was announced for iOS. Gameloft titles are known for cloning gameplay, art, and themes from blockbuster titles, and O&#38;C is no different. The title offers to do one thing that no one else hasn&#8217;t, however, and that&#8217;s delivering [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">A</span>s a former World of <a href="http://mendax.org/tag/warcraft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with warcraft">Warcraft</a> (WoW) gamer, we found ourselves intrigued when Order &amp; Chaos (O&amp;C) was announced for <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a>. Gameloft titles are known for cloning gameplay, art, and themes from blockbuster titles, and O&amp;C is no different. The title offers to do one thing that no one else hasn&#8217;t, however, and that&#8217;s delivering a solid MMO experience to mobile devices<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup>. And in this respect, Gameloft delivered.</p>

<h3>WoW lite.</h3>

<p>Let&#8217;s get this out of the way immediately: Order &amp; Chaos isn&#8217;t going to replace WoW. At least not for most people. That&#8217;s because WoW has a rich, established setting that&#8217;s interesting the moment you enter the game. O&amp;C may share an aesthetic style, but it&#8217;s WoW watered down. The quests are just as simple as vanilla WoW, and while the world appears to have a decent scope to it, the atmosphere isn&#8217;t reflective of racial or cultural differences. New characters are basically dropped right into the game, and while WoW eases new players into game mechanics in way that&#8217;s mind-numbingly slow your second or third time around, O&amp;C throws you into the mix a bit quicker, expecting you to get the hang of things before you&#8217;ve even explored the full interface. So maybe the tutorial could use some buffing up for people new to the genre, but maybe Gameloft expects most people downloading O&amp;C to already be MMO veterans.</p>

<p>Let&#8217;s back up a bit and talk about character creation. The game limits players to four races (two per &#8220;side&#8221;), and players can choose either male or female gender. Model customization is limited to skin and hair color, hairstyle, and face style. There are about four options in each category here, so the customization isn&#8217;t horribly robust, but it&#8217;s plenty for a first attempt. What surprised us is that there are no racial bonuses, so other than appearance, there&#8217;s no benefit to which race you decide to go with.</p>

<p>There are also four classes to choose from, each being available to every race: Warrior, Mage, Monk, and Ranger. We&#8217;ve only played around with the Monk thus far, which looks like it can be specced to do extra healing, or be combat-proficient. It&#8217;s unclear to us as yet whether O&amp;C is a true Diku-style MMO, but at first glance we didn&#8217;t see any threat-reducing spells available at our class trainer. By level nine, we had a one go-to healing spell, and we grouped up twice to take on some named monsters, where we were more useful healing than fighting.</p>

<p>There&#8217;s a talent tree for specializing, and it looks pretty deep, so the customization here may be interesting. There are some talent dependencies, and other talents that require a certain amount of pre-spent points in a given tree in order to buy them. Unlike WoW there are two trees per class, with the Monk being the sole healing class. The Ranger looks to be a cross between a WoW Hunter and Rogue, while the Warrior and Mage are more obvious. Again, without any indication of a threat meter, we don&#8217;t know whether the Warrior has a taunt-like effect, but we imagine this must exist, if only because his armour is clearly more robust.</p>

<p>Like WoW, each class has a trainer, but unlike WoW, you buy <em>books</em> that contain skills. So rather than buying the skill, you buy the book and then <em>use</em> the book to learn the skill, which is really just a pain in the ass considering the extra step. There are a lot of extra steps like this littered throughout the game, like when you click an item in your inventory, and you have to click another little icon in order to bring up a smaller window comparing it to the item already occupying the respective item slot. These things just go to show how polished WoW was when it came out in 2004, and how even after all this time, a clone isn&#8217;t getting everything right.</p>

<p>O&amp;C includes crafting, which seems limited to tailoring, leather-working, and smithing. There&#8217;s a quest you can complete which lets you choose one of those three, and we don&#8217;t know why you wouldn&#8217;t choose the one that lets you craft your own <a href="http://mendax.org/tag/gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gear">gear</a>. The only gathered we&#8217;ve yet seen is mining, and it doesn&#8217;t require special <a href="http://mendax.org/tag/gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gear">gear</a> &#8211; you just click on a resource node on the map, and your character pulls a pick-axe out of her ass and starts hammering away.</p>

<h3>Yet, decent gameplay.</h3>

<p>It&#8217;s pretty remarkable that Gameloft got O&amp;C to run well, particularly given the low resolution. The game does feel a tad cramped compared to playing WoW on your big-screen monitor, and we can&#8217;t help but think that reducing text sizes and some icons wouldn&#8217;t alleviate our virtual claustrophobia a bit. But the gameplay is pretty smooth, with a virtual control-stick appearing on the left side of the screen, wherever you decide to drop your thumb. This only gets in the way when you want to loot a mob whose corpse is on that side of the screen, but it&#8217;s not too annoying to move the camera to the left so you can loot easily. Yes, your right thumb controls camera movement, as well as jumping and using your hotkeys on the bottom-right of the screen. There are three hotspots near the jump button where you can place spells and items, but if you need more (and you will), you can place less-used abilities on a shelf that you can pull up or hide on the right side of the screen. This is where we stashed our potions and food, and definitely beats bringing up the player inventory just to use a potion mid-combat.</p>

<p>The lack of <a href="http://mendax.org/tag/addons/" class="st_tag internal_tag" rel="tag" title="Posts tagged with addons">addons</a> is actually nice. We don&#8217;t know how many hours we spent working on an ideal addon configuration, and compiling it <a href="http://mendax.org/2006/05/27/mendaxwow/" title="mendax.wow">for others to use</a>. Needless to say, it&#8217;s somewhat refreshing knowing that every player is on equal footing, and that when you want to play, you don&#8217;t have to first update all your addons or mess with your screen layout. Since there&#8217;s no O&amp;C version of wowhead, you have help with quests thanks to a blue arrow that points in the direction of a selected quest objective. Presumably, this won&#8217;t be as helpful when you have to travel half-way across the world, so paying attention to quest descriptions will be necessary, but in the initial levels of the game, it&#8217;s a foolproof guide.</p>

<p>WoW-like &#8220;groups&#8221; are called &#8220;teams&#8221; in O&amp;C, and they work decent enough. The chat system includes a global channel, which, as in every game, can be a royal annoyance. This is perhaps even more true in O&amp;C, if only because players come from various countries, using various languages. There <em>are</em> regional servers, but this hasn&#8217;t stopped Korean players from creating characters on the American servers, complete with names that we don&#8217;t have the proper keyboard set up for, even if we did want to type them.</p>

<p>About the only major gripe we have with the game is the business model. The game costs $7 to download, and after a free, three-month subscription, costs $1/month. That&#8217;s not bad, but there&#8217;s also a &#8220;freemium&#8221; model here, where players can buy gold and other items for real money. How this will affect balance is still up-in-the-air, but it seems as though many of the for-pay items are temporary buffs and aesthetic enhancements (like pets)<sup id="fnref:2"><a href="#fn:2" rel="footnote">2</a></sup>.</p>

<h3>Moving forward.</h3>

<p>O&amp;C is certainly deep, in the sense that player progression isn&#8217;t super-quick. It doesn&#8217;t seem to be super-slow, either, but we&#8217;ll have to play more to see what kind of curve the game offers. Right now, the game feels like more complex Gauntlet. That is to say, it&#8217;s a hack&#8217;n slash emporium with various MMO elements, but not offering enough to foster a complex community<sup id="fnref:3"><a href="#fn:3" rel="footnote">3</a></sup>. That&#8217;s not to say that Gameloft couldn&#8217;t expand on O&amp;C as time goes on, offering new abilities, races, classes, emotes, customization, et al. If anything, O&amp;C blows games like Dungeon Hunter out of the water, because of the MMO complexity.</p>

<p>What we hope to see in the next 10 levels or so is more Diku styling, with areas that require grouping and the holy triad of classes (tank, healer, DPS)<sup id="fnref:4"><a href="#fn:4" rel="footnote">4</a></sup>. We also hope to see varied class builds, and a world with considerable atmospheric changes. The background &#8220;lore&#8221; has been weak thus far, and we hope this will change; right now, we don&#8217;t see a reason to separate races into Order and Chaos factions, because both races are seen pretty close to the get-go near starter areas. With no clear faction contest, Order and Chaos offer even less context than Alliance and Horde in WoW does.</p>

<p>O&amp;C is an awesome next step in the future of mobile MMOs. While the inability to play over 3G is a hit against the game, the fact that you can take an MMO along on an <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a>, or <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a>, is still remarkable. Even better is the proof-of-concept that Gameloft managed here, showing developers that an MMO on these devices is not only possible, but that the control scheme can be good, and needn&#8217;t be hampered by the lack of a physical keyboard. So even if O&amp;C fails to deliver an experience even marginally as robust as beta WoW, it&#8217;s already challenged other MMO developers to create something better. For that alone, O&amp;C should win a prize.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2011/05/13/upcoming-order-chaos-patch/" rel="bookmark" title="May 13, 2011">Upcoming Order &#038; Chaos patch.</a> &#8211; Naysayers be damned: [Gameloft has posted](http://onlinegames-forum.gameloft.com/index.php?topic=106&#8230;</li><br />

<li><a href="http://mendax.org/2011/05/04/rmt-order-chaos/" rel="bookmark" title="May 4, 2011">RMT, and Order &#038; Chaos.</a> &#8211; The business model of Order &#038; Chaos (O&#038;C) is irking us a bit more now, and it might help us to have &#8230;</li><br />

<li><a href="http://mendax.org/2011/05/10/a-bit-more-on-order-chaos/" rel="bookmark" title="May 10, 2011">A bit more on Order &#038; Chaos.</a> &#8211; Questions about Order &#038; Chaos (O&#038;C) are still making the rounds, because the game&#8217;s features aren&#8217;t &#8230;</li><br />
</ul>

<!-- Similar Posts took 24.156 ms -->

<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>There have been other attempts at bringing MMOs to iOS, but they&#8217;re either very unrefined, else don&#8217;t attempt to create a &#8220;serious&#8221; enough atmosphere.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:2">
<p>We didn&#8217;t see an auction house in the game, but if there is one, or one is created later, paying for gold could be considered problematic.&#160;<a href="#fnref:2" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:3">
<p>We only saw one emote, and can&#8217;t see O&amp;C lending itself to the roleplaying crowd.&#160;<a href="#fnref:3" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:4">
<p>As most readers here should know, we&#8217;re not major proponents of Diku-style MMOs, but for a game like O&amp;C, we would happily accept it.&#160;<a href="#fnref:4" rev="footnote">&#8617;</a></p>
</li>

</ol>
</div>
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		<title>The Apple TV as a console.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F04%2F19%2Fthe-apple-tv-as-a-console%2F&#038;seed_title=The+Apple+TV+as+a+console.</link>
		<comments>http://mendax.org/2011/04/19/the-apple-tv-as-a-console/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 15:58:23 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Rogue Player]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
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		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=2487</guid>
		<description><![CDATA[Over the past couple days, we&#8217;ve seen considerable speculation about Apple&#8217;s involvement in television manufacturing; some wish to believe that Apple will delve into the TV production business, while others are critical in this regard. Others still are taking this opportunity to point out that doubting Apple&#8217;s entry in a given market has a poor [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">O</span>ver the past couple days, we&#8217;ve seen considerable speculation about <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s involvement in <a href="http://mendax.org/tag/television/" class="st_tag internal_tag" rel="tag" title="Posts tagged with television">television</a> manufacturing; some wish to believe that Apple will delve into the TV production business, while others are critical in this regard. Others still are taking this opportunity to point out that doubting Apple&#8217;s entry in a given market has a poor track record, what with Apple having releasing the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a>, <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, iPod Touch, and Apple TV not long after pundits proclaimed these endeavors too risky, or too <em>unlike</em> Apple.</p>

<p>What&#8217;s certain, at least, is that Apple doubled down on their &#8220;hobby,&#8221; the Apple TV, when they released an <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a>-based version costing just under a hundred bucks. The device is plug-and-play, easy-to-use, and is already offering alluring new features thanks to fancy licensing deals with Netflix, Major League Baseball, the NBA, et al. Indeed, the Apple TV is being positioned as an alternative to cable television, offering a consistent experience across markets that do not share the same cable provider. More importantly, the <em>a la carte</em> television and movie programming has gotten substantially better over time (addressing a chief complaint we&#8217;ve had with the Apple TV for years).</p>

<p>So Apple TV&#8217;s getting better, and that means Apple has an excellent weapon they can use to continue infiltrating an otherwise chaotic industry, offering a clean, consistent experience that potentially rivals the experience cable operators offer. <a href="http://diogenex.tumblr.com/post/4738740370/silly-season" title="Silly season.">Lessien believes</a> that Apple can leverage apps, iAds, and subscriptions to even further promote the Apple TV, where apps pay homage to the living room gamer.</p>

<blockquote>
  <p>Apps, in particular games, give Apple an opportunity to extend their hugely successful mobile development platform into the living room. Low-priced apps, immediately downloadable, connected via GameCenter, controllable with iOS handheld devices just make sense. <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>, <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> and <a href="http://mendax.org/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with microsoft">Microsoft</a> should be nervous.</p>
</blockquote>

<p>There&#8217;s still a question as to how apps will work on the Apple TV, because to date, third-party Apple TV apps have been part of official iOS updates, not voluntary installs from an Apple TV AppStore. And then, of course, are the issues with transforming the Apple TV into a console replacement.</p>

<h3>What of the controller?</h3>

<p>The Apple TV comes with a lone remote. It&#8217;s a nice, simplistic remote, and in no way capable of working as a good console controller. The notion of using iOS devices as controllers is a worthy one, with such functionality easily worked into Apple&#8217;s Remote app. But whether it can technically be done or not is hardly the issue. Rather, if Apple planned to situate the Apple TV as a console replacement, it wouldn&#8217;t drastically increase the adopter fee by requiring a controller purchase several times more than the cost of the Apple TV itself. While many people already have iOS devices they can use for this purpose, Apple won&#8217;t make that a requirement any more than they made having an iPhone a prerequisite for <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> cellular data service<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup>.</p>

<p>The alternative to buying up older, second-hand iPhones and iPod Touches is simply buying a new iController that <em>only</em> runs the Apple Remote app, or perhaps runs a specific iController app that allows developers to create <em>skin-able</em> controller layouts for various games. The controller wouldn&#8217;t need an A5 processor, much storage, or RAM, and could rely purely on bluetooth for connectivity. With a gyroscope for added functionality, this iController could probably come in at a reasonable price-point, so families could pick up an Apple TV, two iControllers, and a multi-iController charging dock for under 200 bucks.</p>

<p>Such an iController would clearly be wireless, and would have a sufficient battery life for prolonged <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> sessions. But, without tactile feedback, and being limited to virtual buttons on the device face, there&#8217;s an obvious question of how capable the device would be compared to the multi-button monstrosities that modern <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> controllers have become. That&#8217;s not to say that a simpler, more polished interface isn&#8217;t an attractive proposal, but this could be considered a major flaw when compared to <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> whose controllers offer a button for every conceivable action in a given game; Apple TV games may inherently need to be simpler.</p>

<p>The only other option is let the Apple TV interface with bluetooth-enabled gaming controllers of a more conventional form, but this then becomes a contrary force to the multitouch philosophy that Apple has pushed for iOS. In order for Apple to remain consistent in this regard, we see it challenging devices like the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, but not button-heavy consoles like the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360 and <a href="http://mendax.org/tag/playstation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation">Playstation</a> 3. Ultimately, if the Apple TV is to compete in the console wars, it needs to find a way to offer the same titles that other consoles do, and that means offering a controller scheme that&#8217;s not weaker in comparison.</p>

<h3>What of the storage?</h3>

<p>The Apple TV doesn&#8217;t have a lot of storage. In fact, it&#8217;s designed to stream content, not download it. So when we talk of games, anything substantial is no longer a possibility. Yes, Apple could allow the attachment of an external hard-drive, but now we&#8217;re again pumping up the cost of the device and making it less accessible. If Apple decided to increase the Apple TV&#8217;s storage, we could get away with simpler, casual games, but to truly compete with the big boys, we&#8217;d see games many gigs in size. That&#8217;s not to say that Apple couldn&#8217;t position the Apple TV as a casual-friendly console and compete exclusively with the Wii in this regard, but why limit market penetration to such a niche role?</p>

<p>The only other option is to stream video, and here, Apple may have a sound strategy. That is to say, Apple has already proven it can get content owners on board with its platform, as seen with record labels, movie studios, and TV broadcasters. So, if Apple decided to take on <a href="http://mendax.org/tag/onlive/" class="st_tag internal_tag" rel="tag" title="Posts tagged with onlive">OnLive</a>, and use the Apple TV to stream gaming video feeds, then storage isn&#8217;t an issue. However, this seems contrary to the AppStore ecosystem Apple has established to date, and makes rolling out a nation-wide, consistent experience difficult. That&#8217;s not to say such a move isn&#8217;t plausible, merely unlikely.</p>

<h3>What of established iOS gaming?</h3>

<p>With no clear solution to the problems of offering low-cost controllers and storage for the Apple TV, there&#8217;s nothing Microsoft and Sony need to worry about just yet<sup id="fnref:2"><a href="#fn:2" rel="footnote">2</a></sup>. Apple would likely do a much better job than OnLive for getting a streaming library of games available to a wide audience, but the technology here is still too young for widespread adoption. Apple is better off focusing on how they can situate the Apple TV as an every-man device, and look to entering the set-top console fray at a later date.</p>

<p>Where traditional gaming companies need to watch out is Apple&#8217;s continued domination of the mobile space. Technologies like AirPlay, or even video-out adapters, may well serve gamers to stream iPhone and iPad gaming to the big-screen, and this is where we expect to see additional innovation. Why tack on additional costs to the Apple TV by offering new controllers, or muse about potential storage solutions, when we already have capable storage on existing iOS devices?</p>

<p>The Apple TV doesn&#8217;t need gaming apps, it simply needs to present the apps already on our iOS devices to the big-screen. Everyone thinks the Apple TV could be another platform for Apple to push, but its true strength is in acting as a bridge between our existing Apple devices and the television. Just as it already streams <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a>, photos, and video from our devices, the Apple TV could be leveraged to present a gaming experience served up from these same devices. The issue then is not adding controllers and storage to the Apple TV, but adding an Apple TV to our iPhones, iPads, and Macs.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2011/06/23/apples-console-already-exists/" rel="bookmark" title="June 23, 2011">Apple&#8217;s console already exists.</a> &#8211; We&#8217;ve been somewhat critical of the Apple TV as a gaming console, and when [we last wrote about the ...</li><br />

<li><a href="http://mendax.org/2011/10/10/siri-integration-with-the-apple-tv/" rel="bookmark" title="October 10, 2011">Siri integration with the Apple TV?</a> - Microsoft recently sent out a heads-up to the masses that XBox Live will undergo [another update](ht&#8230;</li><br />

<li><a href="http://mendax.org/2010/11/24/apple-tv-airplay-and-plex/" rel="bookmark" title="November 24, 2010">Apple TV, AirPlay, and Plex.</a> &#8211; When we mentioned jailbreaking the Apple TV, we didn&#8217;t make clear that yes, a jailbreak for Apple TV&#8230;</li><br />
</ul>

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<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>The iPad today can leverage an iPhone&#8217;s data plan thanks to hotspot access, but this wasn&#8217;t always the case. It seemed logical that Apple might not include a cellular data feature native to the iPad when the iPad was first unveiled, because Apple might want to sell consumers two devices, or somehow <em>reward</em> existing Apple customers. But Apple clearly wanted to sell the iPad to consumers who didn&#8217;t have the iPhone, as the device would undoubtedly be attractive to people who were not AT&amp;T subscribers, or simply had no need for a smartphone.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

<li id="fn:2">
<p>Nintendo ought be uniquely worried, but mainly from the perspective of being hammered on the mobile front because they refuse to fully acknowledge the strength of indy developers, and how low-cost bulk sales can make up for higher-cost titles that sell much less copies. As far as consoles go, however, Nintendo&#8217;s strength lies in a gryoscope-based Wii with much less horsepower under the hood than the XBox 360 or Playstation 3. In other words, it wouldn&#8217;t take exceptional effort for Apple to challenge the Wii outright if they wanted to, though the timing is poor (Nintenod&#8217;s Wii successor can&#8217;t be far off from being announced.)&#160;<a href="#fnref:2" rev="footnote">&#8617;</a></p>
</li>

</ol>
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		<title>iDevices to lose their home [buttons].</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2011%2F01%2F14%2Fidevices-lose-home-buttons%2F&#038;seed_title=iDevices+to+lose+their+home+%5Bbuttons%5D.</link>
		<comments>http://mendax.org/2011/01/14/idevices-lose-home-buttons/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 20:14:52 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<guid isPermaLink="false">http://mendax.org/?p=2341</guid>
		<description><![CDATA[iDevice evolution may be headed in the direction of deprecating the &#8220;home&#8221; button, which to date is an integral part of the iOS experience. It&#8217;s really no surprise, however, seeing as Apple previously removed physical controls from the iPod too, moving to a touch-based interface even long before the release of the iPhone. Removing the [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">i</span>Device evolution may be headed in the direction of deprecating the &#8220;home&#8221; button, which to date is an integral part of the <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a> experience. It&#8217;s really no surprise, however, seeing as <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> previously removed physical controls from the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> too, moving to a touch-based interface even long before the release of the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>. Removing the home button from mobile iOS devices is a logical step.</p>

<p>Still, <a href="http://www.tuaw.com/2011/01/13/will-the-ipad-and-iphone-home-buttons-go-away-probably-not/" title="Will the iPad and iPhone home buttons go away? Probably not.">TUAW was keen</a> on pointing out potential obstacles if such a move were executed.</p>

<blockquote><ul><li>No way to take screenshots (power/sleep + home)</li>
    <li>No way to activate Voice Control (press and hold home)</li>
    <li>No access to VoiceOver features (triple-click home)</li>
    <li>No way to hard-reset (hold power/sleep + home until Apple logo appears)</li>
</ul></blockquote>

<p>Replacing home/power hotkey combinations is simple: use the new gestures in iOS 4.3 that bring up the multitasking bar. When bringing up this bar today, a left swipe presents you with an orientation lock button and iPod controls. How difficult would it be to simply include, in that same menu, a button to activate Voice Control and access VoiceOver? This may not be as elegant as double or triple-clicking the home button, but if you threw the VoiceOver on the main multitasking bar, then we&#8217;d argue VoiceOver to be <em>more</em> accessible than it is now, especially when in a moving vehicle.</p>

<p>Screenshots could be handled in a similar way, or attached to quick two-button press of the power button. Hard-resets could also be performed by holding the power button down for a longer period of time.</p>

<p>Removing the home button would also mean that Apple could cut down on the bevel around the iDevice screen, which would certainly make the devices more attractive. We wouldn&#8217;t be surprised to see such a device this summer, else next spring for the third-gen <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a>.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2010/06/30/still-no-ios-app-data-backup-in-itunes/" rel="bookmark" title="June 30, 2010">Still no iOS app data backup in iTunes?</a> &#8211; We&#8217;ve now seen four generations of iPhones, have witnessed iterations of the iPod Touch, and seen th&#8230;</li><br />

<li><a href="http://mendax.org/2008/10/19/why-the-categories-iphone-application-is-lacking/" rel="bookmark" title="October 19, 2008">Why the Categories iPhone application is lacking.</a> &#8211;  Jeremy Sikora recently posted his top-five jailbroken iPhone applications. Sitting at number five w&#8230;</li><br />

<li><a href="http://mendax.org/2011/02/14/apple-tv-2g-atv-flash-and-greenpois0n/" rel="bookmark" title="February 14, 2011">Apple TV 2G, aTV Flash, and Greenpois0n.</a> &#8211; We held off on buying aTV Flash for the 2G Apple TV because we didn&#8217;t want to deal with a tethered j&#8230;</li><br />
</ul>

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		<title>No seven-inch iPad on the horizon.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2010%2F09%2F27%2Fno-seven-inch-ipad%2F&#038;seed_title=No+seven-inch+iPad+on+the+horizon.</link>
		<comments>http://mendax.org/2010/09/27/no-seven-inch-ipad/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 13:52:30 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<guid isPermaLink="false">http://mendax.org/?p=2153</guid>
		<description><![CDATA[The rumour bandwagon is loose, talking about an upcoming 7&#8243; iOS tablet device. Steven Sande at TUAW notes that Apple has already created a rather broad range of iPods, begging the question as to whether they&#8217;ll do similar with iOS devices. Apple, however, has managed to turn the iPod line into four completely different products [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">T</span>he rumour bandwagon is loose, talking about an upcoming 7&#8243; <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a> tablet device. Steven Sande at <a href="http://www.tuaw.com/2010/09/24/7-inch-ipad-coming-loose-lips-in-shenzen-say-yes/" title="7-inch iPad coming? Loose lips in Shenzen say yes.">TUAW notes</a> that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> has already created a rather broad range of iPods, begging the question as to whether they&#8217;ll do similar with iOS devices.</p>

<blockquote>Apple, however, has managed to turn the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> line into four completely different products &#8212; the minimalist shuffle, the tiny touch screen nano, the Classic, and the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> touch.</blockquote>

<p>The difference between the iPod lineup and iOS device lineup, however, is that the former is in a transitionary state. The iPod Classic is the only staple iPod model, with the others initially holding niche markets; the Classic was the generic model for most people, and in a way, still is. Apple introduced the iPod Mini for those people who didn&#8217;t need a lot of storage space, and giving them a smaller iPod footprint was a bonus. The Nano has since replaced the Mini, and has consistently gotten smaller. The Shuffle targeted that group of people who didn&#8217;t need a full-featured MP3 player, and simply wanted something lightweight and simple to take on workouts. And of course, the Touch was the quintessential iOS prototype.</p>

<p>But as some have noted, this lineup doesn&#8217;t feel final, and it shouldn&#8217;t. The only thing keeping the Classic around is its large storage capacity, but as solid-state storage sizes continue to grow, the Classic will eventually be phased out by a large-capacity Touch. And footprint wise, the Nano and Shuffle are very similar now, so it&#8217;s quite conceivable that the Shuffle will eventually be phased out as well, leaving the lineup with different capacity Touch and Nano iPods (though a 2GB Nano probably won&#8217;t hit the $50 price-point of the Shuffle for a little while, yet).</p>

<p>So when it comes to the iOS lineup, which is much younger and therefore definitively more final, we shouldn&#8217;t see much redundancy. If a 7&#8243; <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> was designed to eventually replace the current <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a>, or even the Touch, then maybe it would make sense, but let&#8217;s be clear: Apple isn&#8217;t going to phase out either, because they&#8217;re both great sellers, and are clearly targeted at different markets. A 7&#8243; <a href="http://mendax.org/tag/ipad/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipad">iPad</a> is a device in limbo, not really filling the purpose of either device.</p>

<p>The Touch is ultra-portable. It&#8217;s the light-weight iOS device on the market, and ultimately the flagship of the iPod lineup, so it&#8217;s definitely here to stay. The iPad isn&#8217;t just a multimedia machine, however, which the Touch is designed to be. Rather, it&#8217;s a multimedia machine that&#8217;s much more comfortable to use for creating things; it&#8217;s a capable notebook replacement for most people, working wonderfully for writing, and even serving as a content creation system in other areas as well, thanks to its larger screen.</p>

<p>A 7&#8243; iOS device doesn&#8217;t offer anything new, however. It&#8217;s not <i>that</i> much smaller than the iPad, but it&#8217;s small enough to be less useful as a canvas for word-processing and graphics. It&#8217;d have a smaller battery than the iPad also, and you&#8217;d still have to throw it in a bag, because unlike the Touch, it won&#8217;t fit in your pocket. This thing wouldn&#8217;t cannibalize sales of the Touch or iPad, it simply wouldn&#8217;t sell in the first place, especially when costing within $135 of either the iPad or Touch.</p>

<p>Apple isn&#8217;t going to jump on the multiple-size tablet bandwagon just because a bunch of other manufacturers are doing so with <a href="http://mendax.org/tag/android/" class="st_tag internal_tag" rel="tag" title="Posts tagged with android">Android</a>; Apple&#8217;s lineup works, and there&#8217;s no reason to dilute their strategy with tablet sizes that make no sense.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2011/06/28/dont-expect-iphone-lite/" rel="bookmark" title="June 28, 2011">Don&#8217;t expect an iPhone lite.</a> &#8211; When Deutsche Bank&#8217;s Chris Whitmore claimed Apple would release a second <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> model, we considered&#8230;</li><br />

<li><a href="http://mendax.org/2010/01/28/ipad-extensibility-the-key-is-in-the-adapters/" rel="bookmark" title="January 28, 2010">iPad extensibility: the key is in the adapters?</a> &#8211; While the iPad won&#8217;t sport much more than a dock connector for interfacing with other devices, that &#8230;</li><br />

<li><a href="http://mendax.org/2010/05/05/ipod-touch-baby-ipad/" rel="bookmark" title="May 5, 2010">The iPod Touch is a baby iPad.</a> &#8211; One of the common quips about the iPad is that it&#8217;s nothing more than a &#8220;large iPod Touch.&#8221; It&#8217;s a s&#8230;</li><br />
</ul>

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		<title>The 2010 Toyota Prius IV.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&#038;feed=Posts+%28RSS2%29&#038;seed=http%3A%2F%2Fmendax.org%2F2010%2F07%2F27%2Fthe-2010-toyota-prius-iv%2F&#038;seed_title=The+2010+Toyota+Prius+IV.</link>
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		<pubDate>Tue, 27 Jul 2010 14:00:37 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
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		<description><![CDATA[The 2010 Toyota Prius IV isn&#8217;t the type of automobile that car aficionados lust after. Rather, it&#8217;s the type of car that those who only want to get from Point A to Point B will love because it&#8217;s fuel efficient and reminiscent of a luxury sedan. That&#8217;s not to say that it is a luxury [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">T</span>he 2010 Toyota Prius IV isn&#8217;t the type of automobile that car aficionados lust after. Rather, it&#8217;s the type of car that those who only want to get from Point A to Point B will love because it&#8217;s fuel efficient and reminiscent of a luxury sedan. That&#8217;s not to say that it <i>is</i> a luxury vehicle, because it&#8217;s not, but the Prius IV has a number of comfort features that aim to impress: heated leather seats, good sound system, rear-view camera, sun roof, and vent-powering solar panel.</p>

<p>(Let&#8217;s clarify for a moment: we&#8217;re talking about the Prius <i>IV</i>, not the more basic I, II, or III packages. The differences between these may be slight, but to be fair, it&#8217;s the IV and V that are reminiscent of a luxury car, whereas the other packages can be significantly more spartan.)</p>

<h3>It&#8217;s a hybrid.</h3>

<p>For us, coming off a Volkswagen R32, the difference in performance is significant. The trade-off is obvious, however: a more quiet ride, with twice the mileage per tank and half the price. That trade-off may not be appealing if you&#8217;re prone to aggressive driving with open stretches, but in metropolitan areas where traffic patterns are dense, with fun escapes from this traffic being rare, then having a car without much oomph isn&#8217;t a huge issue, as long as basic driver comfort is met. And here, the Prius IV delivers fairly well.</p>

<p>And let&#8217;s be honest, that twice-the-distance-half-the-price thing is pretty awesome. With basic unleaded gas (87), we&#8217;re talking $25 for a fill-up, which gets us over 500 miles of range. Considering that the only other car to do that is the now-discontinued and very compact original Honda Insight, the Prius naturally wins the MPG race, and does so packing more people/stuff.</p>

<p>When we first looked at the 2010 Prius, the salesperson was keen on pointing out that the car had three driving modes. One was the &#8220;EV&#8221; mode, for forcing the car to run only on the battery. &#8220;Eco&#8221; mode was next, for focusing on best gas mileage. Third was &#8220;power&#8221; mode, for getting more juice to the wheels. Let&#8217;s be fair, though: in real-world use, you&#8217;re only going to use the second mode most of the time, because power mode doesn&#8217;t really add that much spin to your wheels, and EV mode shuts itself off when you go beyond a certain speed/acceleration, or if the air conditioner is up in high <a href="http://mendax.org/tag/gear/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gear">gear</a>. So really, EV mode may be fine for just cruising around the parking lot, and <i>maybe</i> you&#8217;ll push the power mode button when trapped between two trailers on the freeway, but slowing down to a snail&#8217;s pace or putting the petal to the metal as it were accomplishes both of these things as well; eco-mode will automatically draw power only from the battery at low speeds, and provide more juice from the engine when needed. Perhaps giving consumers the perception of micromanagement is helping sales, but these options feel almost silly to us.</p>

<p>We assume that for power-management purposes, Toyota pulled the daytime running lights from the Prius, despite the fact that models such as the Matrix come standard with this feature: it&#8217;s a safety feature, after all. We can&#8217;t imagine that the power draw is <i>that</i> big of an issue, especially since the car will never be sucking battery juice exclusively when not cruising a parking lot. The mystery continues when you forget to leave the Prius&#8217; lights on when the car is off, because unlike most other cars on the market now, the Prius doesn&#8217;t complain with an audible beep &#8211; the lights just stay on.</p>

<h3>A cool family car.</h3>

<p>The Prius IV is now considered an intermediate sized-car, up from the &#8220;compact&#8221; footprint that hybrids were previously known for. With four doors and adequate cabin room to fill the back seats, the Prius can make for a good family car, whether that means you have kids or just a backseat-filling dog. The rear seats fold down completely, and by &#8220;completely&#8221; we mean that they don&#8217;t angle upwards towards the front of the cabin, so sliding furniture or boxes or whatever else in is easy. There&#8217;s also no drop behind a lip when the trunk is open, again making for easy loading and unloading of whatever you plan to haul around.  This is a solid hatch-back feature, and it&#8217;s a wonder that other car companies haven&#8217;t come around to this, as it really complements the already-spacious interior.</p>

<p>Locks on the Prius IV are keyless, as is starting the engine. There&#8217;s a key-fab that&#8217;s proximity-based, so as long as the fab is on your person, you can lock and unlock doors just by touching the car&#8217;s door handle(s). It&#8217;s a nice feature with a physical override in the event that you key-fab&#8217;s battery dies, and the effect of keyless entry is another space-age touch that makes the Prius <i>cool</i>.</p>

<p>Inside, the Prius doesn&#8217;t disappoint aesthetically &#8211; the dash is full of sexy, mesmerizing LCDs, letting you see where the car&#8217;s power is currently coming from (battery or engine), and not even displaying things such as RPMs, as most people could care less about this in the first place. This is indicative of the Prius&#8217; market: not gear-heads, but people who appreciate a clean interface and straightforward usability. Were it not for the lack of little touches here or there, the Prius could almost be considered the Macintosh of cars.</p>

<p>Unfortunately, as space-age looking as the interior is, it&#8217;s not perfectly polished: the leather trim is minimal beyond the seats, with much of the dash and doors trimmed in a hard, patterned plastic. It doesn&#8217;t look bad, but it doesn&#8217;t look as clean as leather either, and while likely more durable in the long run, it doesn&#8217;t feel particularly robust when giving some areas a slight push and not feeling much resistance.</p>

<p>The car&#8217;s climate controls are nice, but aimed at the front seats. Rear passengers have it tough during very hot or very cold weather, because there are no rear vents &#8211; not even under the seats. Even our R32 which had little space in the back seats had vents beneath the front seats and at the rear of the center console. That the Prius, which is a larger car aimed more at a family market doesn&#8217;t have this, is almost ludicrous. &#8220;But WyldKard, we&#8217;ve had cars for decades without rear vents, and our rear passengers have made out just fine. &#8221; We&#8217;ve made out fine without power steering for decades too, but that doesn&#8217;t mean modern cars should shirk this feature today.</p>

<h3>The nav-stereo.</h3>

<p>The stereo with built-in navigation is pretty good considering just how poor most stock navigation systems are. The downside is that a number of features are disabled when the car is in motion, such as entering an address or manipulating bluetooth controls for wirelessly connecting to, say, an <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>. The nice thing is that none of these features require add-ons, which was the case with our R32 and bluetooth telephony. It&#8217;s pretty stupid for a car manufacturer to disable features temporarily under the guise of safety, however, when real-world use cases mean that a passenger should be able to use the navigation equipment when the car is in motion. In this sense, it&#8217;s rather sad that the car detects the presence of a passenger for the purpose of enabling the passenger airbag, but that this same detection mechanism isn&#8217;t used to unlock navigation controls.</p>

<p>The stereo itself is good &#8211; not as good sounding as the premium system that came stock in our previous 2005 Ford Mustang GT, but with adequate base nonetheless. Control-wise, the Prius IV&#8217;s stereo is fantastic, and truly shows how much better touch-screen interfaces are than the pitiful controls on our R32 were. Surely, it&#8217;s no <a href="http://mendax.org/tag/ios/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iOS">iOS</a> interface still, but it&#8217;s better than much of the competition.</p>

<p>Speaking of iOS, the Prius IV&#8217;s stereo connects to iOS devices via A2DP, letting you listen to any audio from an iOS device (not just from the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> app), as well as letting you make and receive calls using the car&#8217;s speaker system. Thus far, no one we&#8217;ve talked to in this manner even knew we were calling from the car, and assumed we were using our Jawbone headset or stock iOS <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a>. So good and convenient are these calls, that we haven&#8217;t recharged our bluetooth headset since setting the car&#8217;s bluetooth connection up.</p>

<p>Unfortunately, while the bluetooth connectivity is solid 80% of the time, there&#8217;s the occasional glitch. Normally, as soon as we turn the car on, bluetooth connectivity is achieved and playback from whatever audio app we used last resumes, be it from the iPod app or Pandora. Every once in awhile, however, we have to run through a couple menus to get bluetooth to work properly, and while even rarer, there are times that bluetooth playback of our <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> suddenly stops, and we have to disconnect the device manually and reconnect it using the car&#8217;s stereo interface (when the car is stopped). We don&#8217;t know where the problem lies, as it may be an issue with <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s bluetooth implementation or Toyota&#8217;s, but it&#8217;s annoying either way. Fortunately, the only time we regularly have to touch the car&#8217;s bluetooth settings is when ours was not the last device used, such as if our significant other used the Prius with her iPhone. In those cases, when we start the car up, we have to tell it to look for our iPhone instead, but then we&#8217;re off five seconds later with streaming audio goodness.</p>

<h3>Mandatory conclusion paragraph.</h3>

<p>We didn&#8217;t get a chance to play around with previous Prius incarnations, but judging the car on it&#8217;s 2010 build, the Prius IV is every bit as comfortable as other &#8220;premium&#8221; cars in its price range. What you give up is base performance, but most families don&#8217;t care about raw performance as much as safety anyway. What they care about is getting from one place to another, and these days, doing it as cheaply as possible. Raw fuel savings may not be spectacular compared to a cheaper, non-hybrid car that&#8217;s still considered fuel efficient, but the Prius epitomizes fuel efficiency in a package that <i>greenies</i> can put on a pedestal for not supporting terrorism and being slightly more earth-friendly.</p>

<p>While the Prius still takes top honors among &#8220;alternate fuel vehicles,&#8221; we realize that&#8217;s partially because the respective roster is so thin right now. As this roster grows, the Prius will have to keep getting better, not just in respect to its hybrid engine, but in terms of features and polish as well. Right now, the Prius IV is slightly above middle-ground when it comes to in-car comfort, meaning that Toyota has a solid platform for building more budget-oriented vehicles, or more premium models. Whether the Prius maintains its position as Toyota&#8217;s flagship standard for hybrids remains to be seen, but with only a little more polish, we easily see it holding its ground for the immediate future, especially if other titans like Honda aren&#8217;t able to quickly capitalize on hybrid technology (e.g. the Insight&#8217;s sad resurrection).</p>

<p>Oh, also, the Prius&#8217; brakes seem to work fine, in case you were wondering.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2011/02/25/prius-ev-speed-limit/" rel="bookmark" title="February 25, 2011">The Prius EV speed limit.</a> &#8211; Our 2010 Prius has an annoying problem, and it&#8217;s all about the EV. It&#8217;s nice to cruise around a park&#8230;</li><br />

<li><a href="http://mendax.org/2011/08/29/prius-myth/" rel="bookmark" title="August 29, 2011">The Prius myth that won&#8217;t go away.</a> &#8211; This weekend, a friend of ours commented on the environmental impact of the Toyota Prius, in which t&#8230;</li><br />

<li><a href="http://mendax.org/2010/07/19/automobile-audio-done-right/" rel="bookmark" title="July 19, 2010">Automobile audio done right.</a> &#8211; When the mp3 was created, it didn&#8217;t take long before people wanted a way to play these digital music&#8230;</li><br />
</ul>

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		<title>Automobile audio done right.</title>
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		<pubDate>Mon, 19 Jul 2010 14:10:19 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[mechanical steeds]]></category>
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		<description><![CDATA[When the mp3 was created, it didn&#8217;t take long before people wanted a way to play these digital music files in vehicles. Juggling cassettes and compact discs was cumbersome, and &#8220;skipping&#8221; discs were exceptionally annoying. The mp3 was a perfect solution for audible, mobile content, but the adoption of this format has hardly been seamless. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">W</span>hen the mp3 was created, it didn&#8217;t take long before people wanted a way to play these digital <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> files in vehicles. Juggling cassettes and compact discs was cumbersome, and &#8220;skipping&#8221; discs were exceptionally annoying. The mp3 was a perfect solution for audible, mobile content, but the adoption of this format has hardly been seamless.</p>

<p>Around the year 2000, we rocked a hacked Netpliance i-Opener, which we hooked up to our car via auxiliary input, if not through a cassette adapter. The whole point was playing mp3s via Winamp, but our solution required a sizeable footprint near the dash, and didn&#8217;t work out long-term. We sported an another auxiliary-in solution with our first mp3 player, the Creative Jukebox. The solution remained poor, and even though a later car of ours sported the ability to play mp3s via compact disc, the interface for this implementation remained poor, just as it still is in most disc-based mp3 solutions today.</p>

<p>Even when we picked up a Volkswagen R32 in 2007 and had a built-in <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> interface, we weren&#8217;t happy &#8211; the console-based solution meant that we had no access to the actual <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> controls, and instead had to use the poor deck-based interface of the stock audio system. Even in 2007, some developers still refused to show full song identifiers on LCD screens, let alone a truly integrated <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> solution. At least the system <i>functioned</i> with our 2G <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, but upon upgrading to a 3GS <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, the iPod interface stopped working as a charger. Worse yet, audio through the iPod interface would only work via the main music app, which meant that apps like Pandora wouldn&#8217;t push audio through the car&#8217;s speakers. So we were back to using a basic aux-in solution.</p>

<p><a href="http://theworldofmaxator.blogspot.com/2010/07/six-shooters.html" title="Six shooters.">Some people maintain</a> that given how poor most car stereos are with handling mp3s, that we should continue relying on disc-based solutions. But why rely on an older technology that didn&#8217;t even work well at its peak, when adequate technology for a solid digital music experience exists today?</p>

<p>The turn-around for us was playing with a stock Toyota sound system in a 2010 Prius. Between an aftermarket ProClip mount and power cable, and A2DP bluetooth audio, the ability to listen to our digital audio on our iPhone via the vehicle sound-system is nearly flawless; as soon as we start the car up, the Prius finds our iPhone and immediately begins playing from where it left off, not only via the iPod app, but via Pandora as well.</p>

<p>Why rely on an aftermarket iPod interface when the one on your iPhone works fantastic as-is? With the various mounting options ProClip offers, for nearly every modern vehicle out there, the only obstacle is a sound-deck sporting bluetooth audio. That&#8217;s a pretty cheap requirement for production, too, so it&#8217;s nearly inexcusable for audio decks not to incorporate this feature for all but the most bare-bones of systems. Props to Toyota for figuring this out.</p>

<hr />

<p><strong>Similar Posts:</strong></p>

<ul class="similar-posts"><li><a href="http://mendax.org/2009/06/22/iphone-3g-s-wonder-toy/" rel="bookmark" title="June 22, 2009">iPhone 3G S: wonder toy.</a> &#8211; What&#8217;s most interesting about the iPhone feature chart posted earlier today by The iPhone Blog isn&#8217;t&#8230;</li><br />

<li><a href="http://mendax.org/2010/06/21/heat-an-unaddressed-iphone-issue/" rel="bookmark" title="June 21, 2010">Heat: an unaddressed iPhone issue?</a> &#8211; We didn&#8217;t give much thought to iPhones overheating last summer, when reports were going around about&#8230;</li><br />

<li><a href="http://mendax.org/2010/07/27/the-2010-toyota-prius-iv/" rel="bookmark" title="July 27, 2010">The 2010 Toyota Prius IV.</a> &#8211; The 2010 Toyota Prius IV isn&#8217;t the type of automobile that car aficionados lust after. Rather, it&#8217;s &#8230;</li><br />
</ul>

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