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	<title>mendax.org &#187; microsoft</title>
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		<title>Microsoft Kinect: a cute novelty.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2010%2F06%2F29%2Fmicrosoft-kinect-a-cute-novelty%2F&amp;seed_title=Microsoft+Kinect%3A+a+cute+novelty.</link>
		<comments>http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 19:16:38 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[microsoft]]></category>
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		<guid isPermaLink="false">http://mendax.org/?p=2062</guid>
		<description><![CDATA[We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anything exciting about it yet. Maybe it&#8217;s better than Sony&#8217;s Move, and advancing what the Wii provided from a technological perspective. But let&#8217;s step back for a moment and look at where this all began, with Nintendo&#8217;s current console offering. We [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">W</span>e haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anything exciting about it yet. <a href="http://theworldofmaxator.blogspot.com/2010/06/don-dis-kinect.html">Maybe it&#8217;s better</a> than <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>&#8217;s Move, and advancing what the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> provided from a technological perspective. But let&#8217;s step back for a moment and look at where this all began, with <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>&#8217;s current console offering.</p>
<p><a href="http://mendax.org/2006/11/21/quasi-camping-for-the-wii/" title="Quasi-camping for the Wii.">We picked up a Wii on release</a>. We waited in line overnight, for crying out loud. And we did thoroughly enjoy the initial titles we played, but let&#8217;s be clear: they weren&#8217;t groundbreaking titles. Good titles with motion control, yes, but not groundbreaking titles in and of themselves. Maybe motion control is what made the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> unique, and sold casual <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> to the masses, and maybe even pushed <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> into family entertainment centers where parents were previously skeptical of <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> as family-friendly entertainment. But as far as titles go, there&#8217;s no single <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> game that&#8217;s more fun to play than any great title on any other console lacking motion control. (For example, the original Mario Kart was no less fun than the current Mario Kart is today.)</p>
<p>Yes, we&#8217;ll make a small exception for workout titles; EA Sports is a fantastic at-home workout for those without a gym who want to get into better cardiovascular shape, and traditional control schemes obviously wouldn&#8217;t work in this regard. But EA Sports, and games of this ilk, are not exactly fun <i><a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a></i> titles in the traditional sense.</p>
<p>So now with Kinect set to release late this year, we have another motion control scheme, albeit without a physical controller necessary. And this may work well for casual games, and probably pretty good for workout titles also (there will, after all, be an EA Sports title for Kinect). But for other <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>? If anything, Microsoft is looking to grab more <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> users and capitalize on the fact that a good chunk of gamers own both a <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, and an <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>/<a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a>. Capturing the &#8220;casual&#8221; <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> crowd is an expected move for Microsoft, who has already moved in that direction during the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> dashboard re-do (avatars, et al).</p>
<p>We&#8217;re highly skeptical that Kinect will bring anything worthwhile to the table if one already has a <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> sitting next to their <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>; Kinect is the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> peripheral for the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>. It&#8217;s a cool idea, but nothing more than a novelty, which conveniently comes out mid-way through the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360 lifecycle. If anything, it combats <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>&#8217;s move of potentially releasing an HD <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, forcing <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> to up their ante and delay a new product release more in line with Microsoft and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>&#8217;s next generation, else simply throw in the towel like Sega did after the Dreamcast.</p>
<p>Either way, the Kinect alone won&#8217;t win Microsoft the battle here; the Kinect is a reactive move by Microsoft. Not in the way that the Move is <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>&#8217;s reaction to the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> (which is playing catch-up more than anything else), but in the sense of allowing the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> to be a competitor to the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> on all angles &#8211; not just meeting the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>&#8217;s capabilities, but arguably exceeding them without adding cumbersome, physical controllers. This move will likely pay off in keeping the 360 situated as the premiere US console, but  probably won&#8217;t force <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> out of the console business entirely, unless Microsoft is able to capture some choice IP for Kinect-based games.</p>
<p>We just don&#8217;t see the Kinect doing much to sway the console wars one way or the other at this point. The <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> has already been widely adopted, and so the potential installation-base in <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>-less households appears very small. Unless there are some killer titles out there that make having Kinect outrageously desireable (and we haven&#8217;t seen any yet), why drop the money on Kinect? <strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2009/06/05/project-natal-death-knell-to-the-wii/" rel="bookmark" title="June 5, 2009">Project Natal: death knell to the Wii.</a> &#8211; Reviewing the news coming out of E3 this week has shown itself to be a dreary affair. One, because w&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2008/05/04/nintendo-must-be-high/" rel="bookmark" title="May 4, 2008">Nintendo must be high.</a> &#8211; The rumour band-wagon is hastily moving forward that a gyroscopic controller from Microsoft will ful&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2006/04/06/stop-buying-our-heroes-microsoft/" rel="bookmark" title="April 6, 2006">Stop buying our heroes, Microsoft.</a> &#8211; When Microsoft purchased Bungie during the dawn of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, it would be unfair to say that there wa&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2005/11/27/welcome-back-wasd/" rel="bookmark" title="November 27, 2005">Welcome back, WASD.</a> &#8211; When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shoote&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2001/02/28/nintendo-flipper-production-ramps-up/" rel="bookmark" title="February 28, 2001">Nintendo &#8220;Flipper&#8221; production ramps up.</a> &#8211; <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> has reported that NEC is ramping up production of the &#8220;Flipper&#8221; chip for their upcoming Gam&#8230;</li>
<p>
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		<title>The iPod Touch is a baby iPad.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2010%2F05%2F05%2Fipod-touch-baby-ipad%2F&amp;seed_title=The+iPod+Touch+is+a+baby+iPad.</link>
		<comments>http://mendax.org/2010/05/05/ipod-touch-baby-ipad/#comments</comments>
		<pubDate>Wed, 05 May 2010 20:14:02 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
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		<guid isPermaLink="false">http://mendax.org/?p=2013</guid>
		<description><![CDATA[One of the common quips about the iPad is that it&#8217;s nothing more than a &#8220;large iPod Touch.&#8221; It&#8217;s a statement the naysayers are fond of making, along with those who lash out at anything made by Apple as though Microsoft were still the only developer putting out a useful, solid operation system anymore; it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">O</span>ne of the common quips about the iPad is that it&#8217;s nothing more than a &#8220;large <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Touch.&#8221; It&#8217;s a statement the naysayers are fond of making, along with those who lash out at anything made by <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> as though Microsoft were still the only developer putting out a useful, solid operation system anymore; it&#8217;s not 1999, people.</p>
<p>We&#8217;ve now had an iPad since Friday, the day the 3G iPads were released, and we&#8217;re quite happy with it as a replacement for our now-sold 17&#8243; Macbook Pro. We&#8217;ve fielded numerous questions, but the most common is, &#8220;Why would someone want an iPad?&#8221; And that&#8217;s a loaded question, because it comes with a pre-established bias. But let&#8217;s answer it anyway: &#8220;Maybe you don&#8217;t. Not everyone would.&#8221;</p>
<p>That answer isn&#8217;t side-stepping the argument, either. The reality is, if you&#8217;re already happy with an existing portable computer, or you don&#8217;t need a portable computer in the first place, then the iPad isn&#8217;t for you, just as a roadster isn&#8217;t the ideal car for a family of four. If you&#8217;re in the market for a portable computer, however, and what you need it to do is the same thing 99% of computer users need a computer for, then the iPad fits the bill splendidly. It&#8217;s a fantastic entertainment and news device, is great for writing, and the distribution system for apps makes the iPad a headache-free device which you won&#8217;t need to reformat every six months because something&#8217;s broken.</p>
<p>And for techies who need the latest and greatest, and have the disposable income to make that need a reality, then the iPad is an obvious choice over an existing sub-notebook: it&#8217;s snappier, has a great app library w/associated distribution system, has a longer battery life, and has a data connection built in.</p>
<p>With four days of iPad use behind us, we&#8217;re not disappointed with the device at all, and look forward to the benefits that OS 4.0 will bring later this year. One side-effect of using the iPad, however, is our changed perception of using the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>. Quite simply, the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> no longer feels as revolutionary, or as spectacular, as before. Indeed, we&#8217;re making an effort to <i>not</i> run <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> apps on the iPad, because most simply don&#8217;t look great when scaled up. That&#8217;s not to say that the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> still isn&#8217;t the best <i>smartphone</i> on the market, but merely that the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> now feels more like a phone with cool features, and less like a backup computing device; the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> feels almost cluttered now, what with its dense app icon distribution on the SpringBoard, and the lack of &#8220;whitespace&#8221; in apps.</p>
<p>In this respect, the iPad has set for the computing industry a new standard. What early, greyscale sub-notebooks were to their later, more powerful notebook brethren, the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Touch is to the iPad. In other words, the iPad isn&#8217;t a big <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Touch, in much the same way the modern Mini Cooper isn&#8217;t just a bigger version of the old Mini. Yes, there are keen visual similarities, but one was effectively a <i>prototype</i> for the other. In the end, the Touch is a smaller, more restricted version of the iPad, which is a more apt description if any can be made, and it pinpoints the answer to the aforementioned question as to why one would want an iPad: early <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> adopters didn&#8217;t ask why they should pick up an <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> instead of one of the many non-<a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> mp3 players on the market. Rather, the reason was obvious: the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> was <i>better</i>, not because it offered much more functionality, but because it was highly polished. Those who didn&#8217;t see this would end up buying an <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> a year or three later. Same with the iPad: if you don&#8217;t <i>get</i> it now, just wait a couple years when the early-adopters have made the reasoning all to clear.</p>
<p><strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2009/08/03/point-of-the-itablet-try-these-variants/" rel="bookmark" title="August 3, 2009">Point of the iTablet? Try these variants.</a> &#8211; All this talk about the iTablet, and we&#8217;re still confused as to what the ultimate point is. Not abou&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/01/28/ipad-extensibility-the-key-is-in-the-adapters/" rel="bookmark" title="January 28, 2010">iPad extensibility: the key is in the adapters?</a> &#8211; While the iPad won&#8217;t sport much more than a dock connector for interfacing with other devices, that &#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/01/27/initial-thoughts-on-the-ipad/" rel="bookmark" title="January 27, 2010">Initial thoughts on the iPad.</a> &#8211; We weren&#8217;t exactly surprised with <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s revealing of the iPad today. Aside from our dislike of &#8220;iP&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/04/06/were-lovin-the-ipad-hate/" rel="bookmark" title="April 6, 2010">We&#8217;re lovin&#8217; the iPad hate.</a> &#8211; And we love it because it just makes people sound ignorant, or flat-out trollish. That&#8217;s not to say &#8230;</li>
<p></p>
<li><a href="http://mendax.org/2007/07/11/the-iphone-is-cheap/" rel="bookmark" title="July 11, 2007">The iPhone is cheap?</a> &#8211; Since getting his hands on an <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, Michael of <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> Gazette has been running a column entitled &#8220;3&#8230;</li>
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		<title>We&#8217;re lovin&#8217; the iPad hate.</title>
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		<pubDate>Tue, 06 Apr 2010 19:00:03 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
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		<guid isPermaLink="false">http://mendax.org/?p=1993</guid>
		<description><![CDATA[And we love it because it just makes people sound ignorant, or flat-out trollish. That&#8217;s not to say that the iPad wasn&#8217;t over-hyped by much of the media and the Apple faithful: in our hands-on with the iPad on release day, it lived up to our expectations but didn&#8217;t surpass them. It was definitely cool, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">A</span>nd we love it because it just makes people sound ignorant, or flat-out trollish. That&#8217;s not to say that the iPad wasn&#8217;t over-hyped by much of the media and the <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> faithful: in our hands-on with the iPad on release day, it lived up to our expectations but didn&#8217;t surpass them. It was definitely cool, we look forward to our 3G version arriving later this month, and getting a chance to play with iPad-specific <a href="http://mendax.org/tag/software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with software">software</a> (the upscaled <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> apps we tried didn&#8217;t look great). But the device was heavy &#8211; heavier than we thought it would, which doesn&#8217;t mean anything other than the fact that we wouldn&#8217;t hold it out in front of us for long periods of time, but we didn&#8217;t really expect to do that anyway.</p>
<p>But we still think the device is a potential game-changer. HP just announced their pricing and specs for their Slate, and if you think that&#8217;s a coincidence in light of the iPad&#8217;s release on Saturday, then you&#8217;re high. The Slate, after all, was announced <i>before</i> the iPad, and the Slate has everything to gain after critics&#8217; lukewarm reception of the iPad on Saturday, versus a preemptive announcement that would have been drowned out by the iPad fanfare. But here&#8217;s the thing: the Slate is a Windows 7-based machine, and who the fuck wants that? And yes, we&#8217;re ignoring from the Slate-drooling-set the people who think they&#8217;ll be able to run modern Windows-based games and those who want to get their old-school emulation game on, because the iPad has already been hacked, and we&#8217;d sooner trust a jailbroken iPad than a buggy Microsoft/HP product any day.</p>
<p>But back to the iPad hate, <a href="http://www.scripting.com/stories/2010/04/06/isIpadAGamechanger.html" title="Dave Winer on the iPad.">Gruber already refutes</a> Dave <a href="http://www.scripting.com/stories/2010/04/06/isIpadAGamechanger.html" title="Is iPad a game-changer?">Winer on the position</a> that the iPad may fail because its users can&#8217;t develop applications <i>for</i> the iPad <i>on</i> the iPad: <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> have shown success for decades despite the fact that none have offered reasonable application development suites <i>on the <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> themselves</i>.</p>
<p>But Winer has other arguments that need addressing, because they&#8217;re plain wrong. Especially when this one follows with Winer&#8217;s iPad-on-iPad-development argument:</p>
<blockquote><p>It&#8217;s definitely not a writing tool. Out of the question. This concerns Jeff Jarvis, rightly so. This is something my mother observed when I demoed it to her on Saturday. Howard Weaver writes that not everyone is a writer. True enough, and not everyone is a voter, but we have an interest in making it easy for people to vote. And not everyone does jury duty, but easy or not, we require it. Writing is important, you never know where creative lightning will strike.</p></blockquote>
<p>The problem with Winer&#8217;s argument(s) isn&#8217;t just his stream-of-consciousness blathering, but the missing evidence as to the iPad&#8217;s writing prowess (or lack thereof). Is he basing his argument on the fact that Pages is an extra $10 purchase? Or that a slew of high-quality writing apps isn&#8217;t already available on the AppStore? At what point does the iPad fail at writing where other mobile devices (e.g. netbooks) succeed? And don&#8217;t start with the multitasking argument, please, because if multitasking isn&#8217;t indeed a feature of <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> OS 4.0, then state-saving between apps is still a work-around, especially if load-times between apps is negligible.</p>
<p>Winer goes on to condemn the iPad for not supporting his bookmark synchronization tool of choice: Xmarks. And a sillier argument he couldn&#8217;t make, because to judge an <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> product for not supporting a third-party product is as nonsensical as us condemning every Android and Windows-based device because we can&#8217;t run Ulysses on them.</p>
<p>Three days into the iPad&#8217;s public availability, we haven&#8217;t seen one single, comprehensive review of the iPad where the final verdict isn&#8217;t positive. Those like Winer who paint a poor picture of the device either flatly refuse to adapt to the iPad&#8217;s new way of doing things, else simply <i>don&#8217;t get it</i>.</p>
<p>But here&#8217;s who <i>did</i> get it: when working with a computer illiterate family member this weekend, jumping back and forth between her <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> and MacBook, she touched an icon on the MacBook&#8217;s screen, and later an entry field, <i>because it&#8217;s a natural thing to do</i>. And that&#8217;s the first time when we realized just how intuitive a touch interface is, because it&#8217;s finally a better input mechanism than a mouse. And when explaining how apps didn&#8217;t need to be installed by disc, and could be downloaded wirelessly, and how the chances of breaking an app, losing windows, overburdening a CPU, et al, we next to nil on the upcoming iPad, our family member wondered why it wasn&#8217;t so easy to begin with. Well, now it is, and she and thousands of others will pick an iPad up because it makes more sense than a traditional computer, and she and those thousands of people won&#8217;t be concerned with whether or not a random third-party app exists (because they&#8217;ll find one on the AppStore to do what they want to do), and won&#8217;t worry about developing iPad applications (ever). And that great force will undoubtedly trickle down to the unbelievers who want a lightweight computer, because the reality is, they too can do 99% of what they need a computer for, on the iPad.</p>
<p>And in the meantime, all the winers [sic] will realize that the iPad is as capable a writing machine as most any other.<strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2010/05/05/ipod-touch-baby-ipad/" rel="bookmark" title="May 5, 2010">The iPod Touch is a baby iPad.</a> &#8211; One of the common quips about the iPad is that it&#8217;s nothing more than a &#8220;large <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> Touch.&#8221; It&#8217;s a s&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/02/24/the-ipad-is-the-volkscomputer/" rel="bookmark" title="February 24, 2010">The iPad is the volkscomputer.</a> &#8211; We love this quote by Ed Finkler, which we spied over at Daring Fireball: When folks need an elevato&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/01/27/initial-thoughts-on-the-ipad/" rel="bookmark" title="January 27, 2010">Initial thoughts on the iPad.</a> &#8211; We weren&#8217;t exactly surprised with <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s revealing of the iPad today. Aside from our dislike of &#8220;iP&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/03/29/the-ipad-should-interface-with-the-iphone-directly/" rel="bookmark" title="March 29, 2010">The iPad should interface with the iPhone directly.</a> &#8211; As we checked out <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s latest guided tours for the iPad, it occurred to us that since the iPad is&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/08/31/what-new-flash-content/" rel="bookmark" title="August 31, 2010">What new Flash content?</a> &#8211; We wonder what sites Dave Winer visits when he argues that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s boycott of Flash for its iOS devi&#8230;</li>
<p>
</ul>
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		<title>Apple to advance iPhone gaming, not join console fray.</title>
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		<pubDate>Thu, 06 Aug 2009 22:30:25 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
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		<guid isPermaLink="false">http://wyldkard.com/?p=1698</guid>
		<description><![CDATA[Despite Apple&#8217;s sordid foray into the video gaming market with the ill-fated Pippin, TUAW&#8217;s Mike Schramm believes that Apple is willing to give console gaming another go. His speculation is based in large part on a piece by Erik Sherman at BNET, in which Sherman notes various patents Apple filed, and various individuals Apple hired, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">D</span>espite <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s sordid foray into the video <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> market with the ill-fated Pippin, TUAW&#8217;s <a href="http://www.tuaw.com/2009/05/08/the-evidence-for-an-apple-game-console/" title="The evidence for an Apple game console.">Mike Schramm believes</a> that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> is willing to give console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> another go. His speculation is based in large part on a piece by Erik Sherman at BNET, in which Sherman notes various patents <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> filed, and various individuals <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> hired, as evidence of <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> console initiative.</p>
<h3>No TV console aspirations.</h3>
<p>We&#8217;ll address Schramm first, by noting that an escapade into console-<a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>-land would be a horribly poor move for <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>. <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s success with the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a>, and later the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, was due to them being able to put a decently-priced but amazingly polished device into consumer&#8217;s hands. Before the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a>, mp3 players weren&#8217;t particularly notable aside from the fact that they existed at all. <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> pretty much <i>defined</i> the portable mp3 market, and arguably, <i>created</i> the mainstream movement towards legal mp3 downloads. With the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> entered a market densely packed with crappy <a href="http://mendax.org/tag/phones/" class="st_tag internal_tag" rel="tag" title="Posts tagged with phones">phones</a>, where even the best sported comparably poor user interfaces and little real online functionality. With the AppStore, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> blew the doors open on downloadable content, and once again redefined a market, now being emulated by contenders.</p>
<p>The console market is <i>nothing</i> like the portable <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> or cell phone markets were before <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> got involved. The console market consist of only three key players, all of whom do a great job at building systems, and all of whom have significant industry backing in the form of third-party titles. Plus, all have an indy developer component, and significant mindshare among consumers.</p>
<p>That&#8217;s not to say that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> <i>couldn&#8217;t</i> be successful by entering the console wars, but their timing would be way off. Releasing a console before circa 2013, when Microsoft, <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>, and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> will reveal their latest offerings, would be dooming an <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> console to irrelevance in only four years time. Furthermore, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> would fight an uphill battle, akin to what Microsoft dealt with when they unveiled the original <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>. Only, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s experience with the mainstream <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> market (Microsoft had years of experience dealing with PC <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>), is virtually null prior to the proliferation of <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> games. Simply put, the console marketplace is too volatile a place for <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> to push itself into &#8211; the competition is too fierce, so why take an unnecessary risk? <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> is better suited to define a market with much less competition, and the handheld <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> market is a prime target.</p>
<h3>The accidental success.</h3>
<p>We&#8217;re not so sure that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> expected to be successful with <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>. Surely, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> expected to find games developed for the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>, but titles from big-name publishers using big-name IP? Maybe <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> even built the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> to be <i>capable</i> of running games with decent graphics and framerates, but the very lack of input options makes us question <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s expectations that the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> might become a veritable <a href="http://mendax.org/tag/gameboy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gameboy">Gameboy</a> and PSP competitor. But here we are: leveraging the AppStore&#8217;s framework, the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> is able to market pretty amazing games via a convenient, cutting-edge distribution model, all for a much cheaper price than games released for the <a href="http://mendax.org/tag/gameboy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gameboy">Gameboy</a> or PSP. Like the proliferation of the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> is build on a solid foundation of more casual titles, but as time goes on, we&#8217;re now seeing more and more &#8220;mature&#8221; titles requiring more of a user&#8217;s focus. It&#8217;s one thing for <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> to have given Mac <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> a mere head-nod in the past, it&#8217;s another for <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> to dismiss a clearly growing phenomenon. So, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> will continue embracing <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, and that&#8217;s at the heart of Sherman&#8217;s observations.</p>
<p>The acquisition of Bob Dreblin, Raka Koduri, Mark Papermaster, and Richard Teversham, might not even indicate <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> assembling a &#8220;dream team&#8221; for the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> market, but let&#8217;s assume this to be true. Dreblin&#8217;s contribution to the Gamecube CPU may be most telling: the Gamecube was underpowered compared to offerings from Microsoft and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>, but the thing was admittedly <i>compact</i>. If anything, the rest of the team would play into embedded <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> just as easily as they would in traditional console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, not to mention <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s acquisition of PA Semi and their investment in PowerVR. If <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s going to be serious about <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, they&#8217;ll want to develop <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> specific for that purpose, especially since this kind of specialized <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> will still be able to power the thousands of non-<a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> applications. By controlling the <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> supply chain specifically, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> ensures that the competition won&#8217;t  be building similar products, and furthermore, secures its <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> from additional vulnerabilities.</p>
<p>Sherman makes some good observations about <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s patent filings. If anything, it should be pretty clear that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> is looking to link <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> and outside media. Much as iTunes can suggest <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> based on one&#8217;s existing <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> library, <a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&#038;Sect2=HITOFF&#038;d=PG01&#038;p=1&#038;u=%2Fnetahtml%2FPTO%2Fsrchnum.html&#038;r=1&#038;f=G&#038;l=50&#038;s1=%2220080076495%22.PGNR.&#038;OS=DN/20080076495&#038;RS=DN/20080076495">application 20080076495</a> proposes similar functionality, only rather than just making recommendations, games could identify appropriate <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> to play based on a user&#8217;s preference. For example, a scene in a game calling for fast-paced, action-packed combat, may query a user&#8217;s <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> library for metal or hard rock <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a>, and based on the user&#8217;s ratings, will play a top song in that category. In other words, games will be minimally tailored to suit the user&#8217;s tastes based on other media they own. The patent application, at absolute minimum, forms an extension to the iTunes store, in that games may be recommended based on songs a user owns: lots of metal songs may mean a user prefers more action-oriented games, for instance.</p>
<p>The other patent applications Sherman identifies give further insight into <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a>&#8217;s direction with <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> games, but it should be pretty clear by now that <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> is looking at solidifying the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> game user-base. Arguably, <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> is already ahead of the game with their application distribution model, as <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> are now moving ahead with their own online stores. The difference is that the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> is a more flexible system, is nearly always connected to the <a href="http://mendax.org/tag/internet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with internet">internet</a>, and meets an application price-point easily suited for growth. By the time the AppStore starts including games costing $20 or higher, the handheld <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> market will be a <i>shitstorm</i> of competition, because <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> will have become a major contender well before that, assuming the next <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> version further advances a long-term <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> plan (and the 3GS appears to herald this). At that time, <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> better have stepped up their game, because unlike with the traditional console market, the handheld market is far more malleable, especially when the <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>&#8217;s chief <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> success is drawing spontaneous buyers into a web of easily-accessible, easily-downloadable content.</p>
<p>So for those longing for an <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> console, look no further than your <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a>. While it&#8217;s already successfully integrated the <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> and cell phone, it&#8217;s now looking to devour your friendly neighborhood <a href="http://mendax.org/tag/gameboy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gameboy">Gameboy</a>, too.<strong>Similar Posts:</strong>
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<li><a href="http://mendax.org/2008/05/31/let-the-iphone-gaming-begin/" rel="bookmark" title="May 31, 2008">Let the iPhone gaming begin.</a> &#8211; Ah, cell phone <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>. It&#8217;s almost an oxymoron considering the poor attempts at real <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> on cell &#8230;</li>
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		<title>Project Natal: death knell to the Wii.</title>
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		<pubDate>Fri, 05 Jun 2009 18:00:57 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<guid isPermaLink="false">http://wyldkard.com/?p=1721</guid>
		<description><![CDATA[Reviewing the news coming out of E3 this week has shown itself to be a dreary affair. One, because we had a chance to attend the expo before other priorities revealed themselves (and thus didn&#8217;t), and two, because as the hoarse voice in our head mocks, &#8220;Perhaps you&#8217;re just not a gamer anymore.&#8221; And maybe [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://mendax.org/2009/06/05/project-natal-death-knell-to-the-wii/" title="Permanent link to Project Natal: death knell to the Wii."><img class="post_image alignright" src="http://mendax.org/wp-content/uploads/2009/06/360_natal.png" width="300" height="310" alt="Microsoft's Natal: the camera that taunts the Wii." /></a>
</p><p><span class="drop_cap">R</span>eviewing the news coming out of E3 this week has shown itself to be a dreary affair. One, because we had a chance to attend the expo before other priorities revealed themselves (and thus didn&#8217;t), and two, because as the hoarse voice in our head mocks, &#8220;Perhaps you&#8217;re just not a gamer anymore.&#8221; And maybe we&#8217;re not &#8211; we&#8217;re certainly not console aficionados anymore, having shed the weight of the console wars many years ago. It was by chance that we again took up the console call with Microsoft&#8217;s enormous black boxen, and later again with the innovative <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>. But let&#8217;s be clear: our <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> time is a mere sliver compared to when we vapidly devoured every PC title worth playing, and the prospect of playing competitively as we did in Counterstrike years before is simply not realistic anymore. Indeed, we may even argue that our three-round battle with World of Warcraft was the end of our earnest <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> days, but perhaps this is an overstatement: time is simply one variable that affects our level of excitement for games these days, and in short, most new titles simply do little for us. One, because we&#8217;re now more interested in titles that don&#8217;t require massive time investments per session, and two, because the vast majority of titles remaining either aren&#8217;t particularly good or simply don&#8217;t titillate us.</p>
<p>Sure, there&#8217;s the occasional game of note that grabs our attention, like Fallout 3 or its DLC. There&#8217;s even a couple titles from E3 that peak our interest, be it Borderlands or Grindhouse. But most titles simply bore us, and we happen to attribute much of that boredom to the simple fact that we dislike, nay, <i>loathe</i> the typical console control scheme. Look, we&#8217;re PC gamers at heart (it&#8217;s why we took years to come back to <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a>), and quite simply, there&#8217;s nothing better than a keyboard and mouse to control most games. <i>Especially</i> <a href="http://mendax.org/tag/fps/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fps">FPS</a> titles. In fact, much as we loved Fallout 3, we purchased it for the 360, and the reliance on crappy console controls was our biggest complaint.</p>
<p>This <i>hatred</i> of typical console controls is why we had such high hopes for the <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> <strike>Revolution</strike> <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>. Yet sadly, as innovative as it was, the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> proved to be little more than a novelty. Indeed, most games we&#8217;ve played on the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> are either novelty titles (like <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> Sports) which wouldn&#8217;t occupy our long-term interest anyway, else titles that really didn&#8217;t benefit much from the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remotes in the first place. But rather than poo-poo all over the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> yet again, let&#8217;s admit that <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>&#8217;s effort was good, even if the result (prior to Motion Plus, maybe) was marginal.</p>
<p>For those who <i>love</i> casual games, particularly the mini-games <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> titles are known for, the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> certainly stands out from the 360 and <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a>. And that&#8217;s why <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> has managed to survive this round of the console wars, and why it was inevitable that Microsoft and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> would want a piece of the motion-control pie. So set out both companies did, and both revealed their <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>-killing accessories at E3. The <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> did so with little fanfare, while Microsoft just made Natal a gamer household name.</p>
<p>For those asleep while E3 was going on, Natal isn&#8217;t a controller, it&#8217;s the <i>lack</i> of a controller. Natal&#8217;s <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> component is a camera that captures physical movements, such that 360 gamers don&#8217;t need to hold a controller to swing a sword, or punch, or jump, or do whatever. Natal, capable of facial recognition, will not only act as an interface to the 360, but to a whole slew of new games that will track user movement as an input mechanism. In theory (and from what E3 videos show us), Natal is just as sophisticated as the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> in terms of motion control, and will likely compete well against Motion Plus equipped Wiis too. The question Microsoft and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> have been asking is this: &#8220;If we can duplicate <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> functionality on a more powerful system, won&#8217;t we lure gamers away from the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>?&#8221; And that&#8217;s a good question to ask, if it weren&#8217;t for the lead <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> already has in the motion control arena. While <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> is still vested in the original question, however, Microsoft made steps not just to duplicate <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> functionality, but to move well beyond it, making their original question moot.</p>
<p>It&#8217;s like this: every peripheral that intends to use <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> functionality will likely be built to interface with the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote. If not, then the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote still needs to be used in conjunction with the peripheral. For example, why does EA Sports Active use a resistance band instead of a dumbbell? Never mind the acute advantages of a resistance band for casual athletes over a heavier exercise device: a dumbbell would simply never work alongside the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote and nunchuk. <i>Only</i> a resistance band will work since EA Sports Active is ultimately tied to the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>&#8217;s controllers to function.</p>
<p>The same game on the 360 (which is indeed coming, BTW), with Natal as an input device, is far more flexible. (It will likely be cheaper, too, since the game won&#8217;t require a nunchuk pouch to be part of the package.) Indeed, EA Sports Active, with Natal, requires the user to hold no device at all, so they could just as easily use a resistance band as they could a dumbbell. In other words, the flexibility a workout game can have with Natal is hugely significant, as a Natal-equipped 360 with EA Sports Active could easily be used with a resistance band, dumbbells, a kettlebells, et al.</p>
<p>About the only disadvantage to Natal versus the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> is what the camera <i>can&#8217;t</i> see, as would be the case if the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote is used <i>behind</i> the player. And that&#8217;s a relatively unlikely scenario. There&#8217;s also the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>&#8217;s added advantage of having buttons present on the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote while the swinging happens, but Natal can still be used in conjunction with a controller, remote, or other peripheral, so it&#8217;s not like Natal&#8217;s making gamers give up button presses entirely. If anything, it solves more problems than it creates, and ultimately trumps both <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>&#8217;s and <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>&#8217;s motion control offerings. The trick for Microsoft will be in pricing Natal competitively, and that means <i>cheaply</i>, in order to keep a Natal-equipped 360 close in price to the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, and there&#8217;s obviously some difficulty in that. If Microsoft can work this formula out, however, there&#8217;s no reason they can&#8217;t succeed in luring the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> faithful away from <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>&#8217;s current-gen icon.</p>
<p>For gamers like us, Natal presents an interesting new landscape. We can likely expect not only casual games that <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> gamers know and love, but since we&#8217;re talking the 360, more mature titles that use Natal as well. And that presents some nice possibilities, as we can easily visualize Natal control schemes for fighting games, <a href="http://mendax.org/tag/fps/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fps">FPS</a>, etc, as long as there&#8217;s some basic method to control avatar movement. For melee-oriented games, Natal is a no-brainer in this regard, as a nunchuk-like accessory would be enough to compliment the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>. Even <a href="http://mendax.org/tag/fps/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fps">FPS</a> could work incredibly well with a nunchuk with trigger component. The next question is, without that component (and there&#8217;s no indication that one will exist at Natal launch), will Natal games be limited to <i>too</i> casual games? Right now, Natal offers a rather incredible control scheme with the potential to add motion control to games that the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> simply can&#8217;t handle, effectively becoming what the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> <i>should</i> have been at launch. But Microsoft could just as easily fail on this front, by either focusing too strongly on party games, or not pushing the possibilities for Natal-enabled mature titles to third-party developers. In other words, Microsoft needs to push the idea that Natal is <i>core</i> to the 360 experience, else it will become just another accessory soon to be forgotten by the general 360 user (think Power Pad, the PS2 camera, etc).</p>
<p>That hoarse voice in our head, it&#8217;s chiding us. And if Natal proves to be little more than another <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> console novelty, then maybe it&#8217;s right. But we&#8217;re pretty certain that Natal can recapture our love for console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> by making motion control both fun <i>and</i> efficient as an input medium. If not, we&#8217;re taking our <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> hat and heading back to PC territory. Even if it&#8217;s only for a few minutes a week.<strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/" rel="bookmark" title="June 29, 2010">Microsoft Kinect: a cute novelty.</a> &#8211; We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anyth&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2008/05/04/nintendo-must-be-high/" rel="bookmark" title="May 4, 2008">Nintendo must be high.</a> &#8211; The rumour band-wagon is hastily moving forward that a gyroscopic controller from Microsoft will ful&#8230;</li>
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<li><a href="http://mendax.org/2006/04/28/thus-ends-the-revolution/" rel="bookmark" title="April 28, 2006">Thus ends the Revolution.</a> &#8211; At least the name, that is, since <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> has scrapped the &#8220;project&#8221; codename for their latest cons&#8230;</li>
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<li><a href="http://mendax.org/2006/04/06/stop-buying-our-heroes-microsoft/" rel="bookmark" title="April 6, 2006">Stop buying our heroes, Microsoft.</a> &#8211; When Microsoft purchased Bungie during the dawn of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, it would be unfair to say that there wa&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2009/04/16/dispute-the-value-not-the-price/" rel="bookmark" title="April 16, 2009">Dispute the value, not the price.</a> &#8211; A recent Gizmodo post caught our eye, in which Adam Frucci attempts to draw comparisons between the &#8230;</li>
<p>
</ul>
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		<title>Dispute the value, not the price.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2009%2F04%2F16%2Fdispute-the-value-not-the-price%2F&amp;seed_title=Dispute+the+value%2C+not+the+price.</link>
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		<pubDate>Thu, 16 Apr 2009 22:00:28 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<guid isPermaLink="false">http://wyldkard.com/?p=1645</guid>
		<description><![CDATA[A recent Gizmodo post caught our eye, in which Adam Frucci attempts to draw comparisons between the current generation consoles by price. Asserts Frucci, &#8220;the prices of all three consoles are incredibly close, and you can obviously fiddle with these configurations to change them.&#8221; And fiddle with Fucci&#8217;s ridiculous numbers we can, and should, because [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><span class="drop_cap">A</span> recent Gizmodo post caught our eye, in which <a href="http://feeds.gawker.com/~r/gizmodo/full/~3/mc4coZfbhj0/the-true-cost-of-console-ownership-in-2009" title="The true cost of console ownership.">Adam Frucci attempts</a> to draw comparisons between the current generation <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> by price. Asserts Frucci, &#8220;the prices of all three <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> are incredibly close, and you can obviously fiddle with these configurations to change them.&#8221; And fiddle with Fucci&#8217;s ridiculous numbers we can, and should, because Frucci&#8217;s evaluation of the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> is sadly mismanaged, because not only does he include an extra $80 for four Motion Plus add-ons that do <i>nothing</i> for the console right now because <i>they&#8217;re not even available yet</i>, but he, in turn, leaves the $90 cost of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360&#8242;s wi-fi adapter out of his baseline console pricing scheme. Is there <i>any</i> consistency to his madness?</p>
<p>Frucci may as well inflate the price of the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> by another $80 because he left out the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> Balance Board. Oh, and the price of component cables (even though they&#8217;re only <a href="http://www.amazon.com/Bragaincell-Definition-Premium-Component-Nintendo-Wii/dp/B000RQBI3K/ref=sr_1_7?ie=UTF8&#038;s=videogames&#038;qid=1239903256&#038;sr=1-7" title="Bragaincell high definition gold-plated six-foot premium HD component cable for Nintendo Wii.">50 cents at Amazon</a>). Come on, Frucci, pull your head out of your ass and realize that the cost of a console doesn&#8217;t include accessories that are currently unavailable, and, in fact, don&#8217;t have any games out which support them. That&#8217;s not to say that the Motion Plus <i>won&#8217;t</i> take off, but if they do, they may very well simply be incorporated into the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> remote at a future date anyway. Why emphasize them in a console price comparison as though they are <i>required</i> for <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> today? Should we also add to the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360&#8242;s price because of the rumoured <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>-like remote that may ship for the 360 later this year?</p>
<p>If Frucci&#8217;s not a <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>-hater (and a 360 fan-boy to boot), we don&#8217;t know why he&#8217;d opt for the more expensive <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> controller charging station, instead of the $33 one <a href="http://www.amazon.com/Wii-4X-Quad-Charge-Station-Nintendo/dp/B001FS31HA/ref=sr_1_2?ie=UTF8&#038;s=videogames&#038;qid=1239903420&#038;sr=1-2" title="Wii 4X quad charge station.">also available at Amazon</a>. And why does Frucci incorporate the price of a quad charging station for the <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> and <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>, but only a dual charging station for the 360? By our estimates, Frucci&#8217;s <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> price should sit squarely at $457, while the prices for the <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> and 360 are $557 and $604, respectively (wi-fi included). We even threw the <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> and 360 a bone here by removing the price of two games, since <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> titles are not only $10 cheaper per title by Frucci&#8217;s estimates, but the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> <i>comes with a game</i>, which, via Frucci&#8217;s numbers, means that the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> is another $50 cheaper.</p>
<p>In other words, games aside, a <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> is approximately $100 cheaper than a <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> and about $150 cheaper than a 360 assuming one <i>needs</i> four controllers and a charging station. And that doesn&#8217;t even consider the annual costs of <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> Live!, which accrues at least $40/year just for online multiplayer. So even with Frucci&#8217;s silly notion of including Motion Plus in this comparison, that&#8217;s only two years of multiplayer <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> on the 360, which we gather, most 360 owners have already paid for (aww, shucks).</p>
<p>Sadly, Frucci and Gizmodo haven&#8217;t done anything but add flames to the latest console war. It&#8217;s one thing to dispute the value of money spent on each console, but that&#8217;s subjective depending on who the user is. From a pure price stand-point, however, the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> clearly wins, and even though we&#8217;re fond of the 360 as a heavyweight <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> machine, the truth is that it&#8217;s the most expensive system available, even compared to <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>&#8217;s monstrosity. That&#8217;s true even if we <i>don&#8217;t</i> include the 360&#8242;s wireless adapter, because Live! is disproportionately expensive considering that <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> and <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> offer their online services for free.</p>
<p>Why all the hullabaloo? Because in a highly subjective argument regarding the console wars, there&#8217;s still a capacity for objectivity, and price is one of those. One can expound upon the merits of any console to argue for its purchase, but that doesn&#8217;t resolve the ugly reality of real costs. A solo gamer looking to play online can pick up a <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> and get <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> for just over $250. <i>Fact.</i> That same gamer can&#8217;t get down and dirty with a <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> or 360 without dropping about $100 more. <i>Fact.</i> Buying three additional controllers doesn&#8217;t make the <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> any less desirable from a pure price standpoint over its competition.</p>
<p>Let&#8217;s not argue value by obfuscating costs to try making a point, and stick with the truth, shall we? We&#8217;re looking at you, Frucci.</p>
<p><strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2005/11/27/welcome-back-wasd/" rel="bookmark" title="November 27, 2005">Welcome back, WASD.</a> &#8211; When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shoote&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/" rel="bookmark" title="June 29, 2010">Microsoft Kinect: a cute novelty.</a> &#8211; We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anyth&#8230;</li>
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<li><a href="http://mendax.org/2008/07/05/getting-an-iphone-3g-sans-contract-the-costs/" rel="bookmark" title="July 5, 2008">Getting an iPhone 3G sans contract: the costs.</a> &#8211; In what should be illegal, AT&amp;T is charging $700 for a 16GB <a href="http://mendax.org/tag/iphone/" class="st_tag internal_tag" rel="tag" title="Posts tagged with iphone">iPhone</a> that&#8217;s not contracted to them&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2007/06/27/five-months-later-and-still-sucking/" rel="bookmark" title="June 27, 2007">Five months later, and still sucking.</a> &#8211; Look, I wanted to love it just like everyone else, and briefly, I did. But it&#8217;s now almost five mont&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2006/12/02/wii-channels-and-other-console-computery/" rel="bookmark" title="December 2, 2006">Wii Channels, and other console computery.</a> &#8211; Rumours are spreading that &#8220;unannounced&#8221; <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a> Channels will show up in the days leading up to Christm&#8230;</li>
<p>
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		<title>Stop buying our heroes, Microsoft.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2006%2F04%2F06%2Fstop-buying-our-heroes-microsoft%2F&amp;seed_title=Stop+buying+our+heroes%2C+Microsoft.</link>
		<comments>http://mendax.org/2006/04/06/stop-buying-our-heroes-microsoft/#comments</comments>
		<pubDate>Thu, 06 Apr 2006 18:13:19 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
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		<category><![CDATA[microsoft]]></category>
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		<guid isPermaLink="false">http://mendax.org/?p=194</guid>
		<description><![CDATA[When Microsoft purchased Bungie during the dawn of the XBox, it would be unfair to say that there wasn&#8217;t a little concern for the ripple effect the move would have on the industry. Despite the optimistic flair embodied in the pro-Microsoft camp, Halo&#8217;s lack of existence on anything but the XBox for many a month [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>When Microsoft purchased Bungie during the dawn of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, it would be unfair to say that there wasn&#8217;t a <i>little</i> concern for the ripple effect the move would have on the industry. Despite the optimistic flair embodied in the pro-Microsoft camp, Halo&#8217;s lack of existence on anything <i>but</i> the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> for many a month was corroboration of the fears developed by the buyout months prior. Bungie, previously an <i>unfouled</i> <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> company with a strong desire to foster cross-platform <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, having established itself with such titles as Marathon on the <a href="http://mendax.org/tag/apple/" class="st_tag internal_tag" rel="tag" title="Posts tagged with apple">Apple</a> Macintosh platform, had suddenly become Microsoft&#8217;s lapdog, placing its <i>perceived</i> development mentality on the back burner. Meanwhile, they developed Halo as an <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> exclusive, simultaneously reaching legendary status in the console world, and destroying much of the integrity that Mac and PC gamers thought Bungie had.</p>
<p>Bungie&#8217;s fall from grace has almost entirely been masked by the success of Halo. The phenomenon has <a title="Molyneux, we hardly knew ye." href="http://www.pocket-lint.co.uk/news.php?newsId=3001">since been repeated</a>, and the only thing keeping it from becoming a pattern is the fact that the <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> industry is being gobbled up by major corporations everwhere, Microsoft or not.</p>
<p>Peter Molyneux, the game developer responsible for such titles as Populous and Black and White, paving his legend with words such as &#8220;innovation&#8221; and &#8220;never before&#8221;, has dawned the Microsoft robe and sold his company, Lionhead Studios, to Microsoft. As part of the deal, Molyneux will work for Microsoft, likely to keep games such as his last title, Fable, <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360-exclusives.</p>
<p>In many ways, the move was to be expected, given the lackluster reviews for Black &#038; White 2. The ingenius game concept (and in many ways <i>all</i> of Molyneux&#8217;s titles), performed better as technology demonstrations than popular retail games. Nonetheless, while people may have had issues wih certain aspects of these games, no one can deny the success of breaking the <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> mold, as Molyneux has done since before Lionhead was even formed (Bullfrog, Molyneux&#8217;s previous company, was responsible for unique games like Dungeon Keeper).</p>
<p>The Microsoft purchase is interesting in other ways that do not prompt a need for sadness, however. The move illustrates Microsoft&#8217;s confirmation that <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>, with first-party titles, has been on the right track all along, while <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a> has instead pushed exclusivity deals with third-party developers like Rockstar. The push for exclusivity, ideally done in-house, appears to be an important factor in the next round of console wars, and Microsoft intends to exert itself in this area second only to <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>. With western developers like Molyneux backing Microsoft&#8217;s move, if anyone still doubted Microsoft&#8217;s future in console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, they ought stop now.</p>
<p>Sadly, like Bungie before him, the sale will likely place PC <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> second to <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360 in Molyneux&#8217;s <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> forcast, with PC &#8220;ports&#8221; coming months after his titles reach the 360. The disappointment here comes not only in the wait, but in the fact that console controls will always be a forethought in Molyneux&#8217;s future titles. No more interesting control schemes as per Black &#038; White, I&#8217;d imagine, and that stripping of innovation will be very contrary to Molyneux&#8217;s pioneering spirit. Perhaps, with another title or two under his belt, Molyneux will leave Lionhead as he had Bullfrog after its sale to Electronic Arts. Either way, hopefully his spirit will not die under Microsoft&#8217;s watch.<strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/" rel="bookmark" title="June 29, 2010">Microsoft Kinect: a cute novelty.</a> &#8211; We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anyth&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2003/01/29/microsoft-wants-another-monopoly-or-the-vivendi-deal/" rel="bookmark" title="January 29, 2003">Microsoft wants another monopoly, or, the Vivendi Deal.</a> &#8211; Microsoft is yet again reaching out with greedy hands for a bigger market share in the console gamin&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2006/08/22/molyneux-says-a-lot-without-really-saying-anything-at-all/" rel="bookmark" title="August 22, 2006">Molyneux says a lot, without really saying anything at all.</a> &#8211; Apparently Molyneux is a <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> developer guru, else he wouldn&#8217;t be giving talks at the Leipzig Game&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2005/12/10/cheap-mans-movies/" rel="bookmark" title="December 10, 2005">Cheap man&#8217;s movies.</a> &#8211; There are so many games that make their way to store shelves, it&#8217;s not very surprising that most fly&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2007/06/27/five-months-later-and-still-sucking/" rel="bookmark" title="June 27, 2007">Five months later, and still sucking.</a> &#8211; Look, I wanted to love it just like everyone else, and briefly, I did. But it&#8217;s now almost five mont&#8230;</li>
<p>
</ul>
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		<title>The hype&#8217;s gone bad.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2005%2F11%2F22%2Fthe-hypes-gone-bad%2F&amp;seed_title=The+hype%26%238217%3Bs+gone+bad.</link>
		<comments>http://mendax.org/2005/11/22/the-hypes-gone-bad/#comments</comments>
		<pubDate>Wed, 23 Nov 2005 03:29:03 +0000</pubDate>
		<dc:creator>WyldKard</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[consoles]]></category>
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		<category><![CDATA[ipod]]></category>
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		<guid isPermaLink="false">http://mendax.org/?p=11</guid>
		<description><![CDATA[It&#8217;s XBox 360 release day, which means that a lot of people probably skipped work to play their new man-toy, despite being tired from waiting in line before midnight, or in the wee-hours of the morning, hoping to snag a &#8217;360 before anyone else. And the payoff? One of the most expensive gaming consoles ever, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>It&#8217;s <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a> 360 release day, which means that a lot of people probably skipped work to play their new man-toy, despite being tired from waiting in line before midnight, or in the wee-hours of the morning, hoping to snag a &#8217;360 before anyone else. And the payoff? One of the most expensive <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a> ever, with no &#8220;killer app&#8221; in sight.</p>
<p>Don&#8217;t get me wrong, I was quite interested in getting my hands on a &#8217;360 to see what the hype was about, and I did just that, seeing as a friend of mine was eager enough to hit the local Electronics Boutique at midnight, which had less than fifty units shipped to it. Suffice to say, $800 of his money later, I got to try out five games, including Call of Duty 2, Madden 2006, Perfect Dark 2, Project Gotham Racing, and Quake 4.</p>
<p>There are enough reviews of these games on the web, so I won&#8217;t bother to detail my experiences with these titles. Suffice to say, from the few hours I spent watching and using these games, I confirm my suspicions that the &#8217;360 is a horrible purchase at this time. The only game of the lot that I can see myself wanting to buy, and the only one of those games I really want to continue playing, is Call of Duty 2, a non-exclusive. Remarkably, the controls for the game are solid on the &#8217;360, and much better than any first-person shooter (<a href="http://mendax.org/tag/fps/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fps">FPS</a>) I&#8217;ve ever played on a console.</p>
<p>I also have to give props to Microsoft for integrating Live! so well into the unit and the games. The &#8220;dashboard&#8221; interface one can bring up from in-game is nice, particularly since you can plug in an <a href="http://mendax.org/tag/ipod/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ipod">iPod</a> and stream <a href="http://mendax.org/tag/music/" class="st_tag internal_tag" rel="tag" title="Posts tagged with music">music</a> with ease, lending players the ability to quickly and easily switch tracks with as little interrupt to game flow as possible.</p>
<p>All in all, the &#8217;360 is a nice improvement on the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, but it still isn&#8217;t worth the money considering how little graphics technology has come since the release of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>; while &#8217;360 games are definitely prettier than those on the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, the fun-factor isn&#8217;t much greater, and with such a small, and mostly medicore library on the 360 at this time, gamers are much better holding off for awhile until they can better gauge where the <a href="http://mendax.org/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ps3">PS3</a> and Revolution will go.</p>
<p>While I&#8217;m waiting for the titles I&#8217;m actually looking forward to on the &#8217;360 to come out in the spring, I may have to pick up a copy of Call of Duty 2 for my PC. And if you did wait in line for your &#8217;360, and you don&#8217;t have Call of Duty 2, you need to drop another 50 bucks ASAP.<strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2005/11/27/welcome-back-wasd/" rel="bookmark" title="November 27, 2005">Welcome back, WASD.</a> &#8211; When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shoote&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2006/11/21/quasi-camping-for-the-wii/" rel="bookmark" title="November 21, 2006">Quasi-camping for the Wii.</a> &#8211; In a moment of pure geekery, Maxator managed to convince me to camp out for the <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> <a href="http://mendax.org/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with wii">Wii</a>. It may&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/" rel="bookmark" title="June 29, 2010">Microsoft Kinect: a cute novelty.</a> &#8211; We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anyth&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2002/03/11/pinch-me/" rel="bookmark" title="March 11, 2002">Pinch me&#8230;</a> &#8211; Itâ€™s been 11 years since the release of the first Duke Nukem game. Duke3D took the blonde-haired b&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2007/02/17/wii-still-overrated/" rel="bookmark" title="February 17, 2007">Wii still overrated.</a> &#8211; I spent $250 last October to play a bunch of crappy Flash games. Don&#8217;t get me wrong, I&#8217;ve had fun on&#8230;</li>
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		<title>Microsoft wants another monopoly, or, the Vivendi Deal.</title>
		<link>http://mendax.org/feeder/?FeederAction=clicked&amp;feed=Posts+%28RSS2%29&amp;seed=http%3A%2F%2Fmendax.org%2F2003%2F01%2F29%2Fmicrosoft-wants-another-monopoly-or-the-vivendi-deal%2F&amp;seed_title=Microsoft+wants+another+monopoly%2C+or%2C+the+Vivendi+Deal.</link>
		<comments>http://mendax.org/2003/01/29/microsoft-wants-another-monopoly-or-the-vivendi-deal/#comments</comments>
		<pubDate>Wed, 29 Jan 2003 23:59:44 +0000</pubDate>
		<dc:creator>Calvin</dc:creator>
				<category><![CDATA[Techno-Shaman]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://mendax.org/?p=418</guid>
		<description><![CDATA[Microsoft is yet again reaching out with greedy hands for a bigger market share in the console gaming industry. Microsoft has entered talks with Vivendi Universal over a deal that would bring all of Vivendi Gaming production under the iron grip of a company already in the deep for monopolizing parts of the PC software [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Microsoft is yet again reaching out with greedy hands for a bigger market share in the console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> industry. Microsoft has entered talks with Vivendi Universal over a <a href="http://www.nytimes.com/2003/01/29/technology/29SOFT.html" target="_blank">deal</a> that would bring all of Vivendi <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">Gaming</a> production under the iron grip of a company already in the deep for monopolizing parts of the PC <a href="http://mendax.org/tag/software/" class="st_tag internal_tag" rel="tag" title="Posts tagged with software">software</a> market.</p>
<p>Vivendi, having such companies as Blizzard, Black Label games, and even Sierra Entertainment under its wing could easily become the defining factor that brings the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">Xbox</a> into the lead of the console war. The <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">Xbox</a>, debuted in November of 2001 has been struggling to keep up with the more experienced <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>, and with <a href="http://mendax.org/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with sony">Sony</a>, a powerful competitor with a large amount of market share.</p>
<p>With a deal such as this, Microsoft would get a library of games that would exclusively come to their systems; obviously, they would have total control of the developers they own. At this point, Microsoft seems to be the only company capable of making such an investment. Although from a glance this seems to be good for game development, with a company like Microsoft that has billions of dollars lying around, some companies struggling to stay alive could gain the funds to finish their products, and in fact polish them to be the best in the industry.</p>
<p>The long run effects however are hazardous. If MS does win the console war we so often hear about, competition will be dead in the console market, leaving MS in a position to do with it as they wish. A good example that has been duly noted would be <a href="http://mendax.org/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a>â€™s <a href="http://mendax.org/tag/gameboy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gameboy">GameBoy</a>, which has long been the unified handheld console, with no competition they were able to get away with not upgrading their <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> for years, and when they finally made some improvement (GBA), they were able to charge prices that with competition would have been unacceptable. If the <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> industry is toppled, we could see shovelware being produced by the loads, and people would buy it because the lack of anything better. We would have one console, and we would have no options.</p>
<p>MS would be able to price its next console at whatever it thinks people will pay, and price drops would no longer be necessary, and thus, even less frequent. MS seeks a stalwart control over the <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> industry, perhaps a unified system; much like the PC market today which almost exclusively uses MSâ€™s windows OS. A unified system would be the ideal in every way. We would have to buy one system, and have access to all games. This is a typical Marxist goal, perfect, but not realistic in our world of greed and Laissez Faire economics.</p>
<p>Mac users also fear that they will, if this deal goes through, lose another key Mac <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> developer to the depths of Microsoftâ€™s vaults of cash. After losing Bungie (producers of Halo), Blizzard is one of the top Mac game developers. Having released both Diablo 2 and WarCraft 3 at the same time on both the PC and the Mac, Blizzard has gained the respect of thousands of consumers on either end of the <a href="http://mendax.org/tag/hardware/" class="st_tag internal_tag" rel="tag" title="Posts tagged with hardware">hardware</a> spectrum. So with this deal, MS will have a possible weapon in two of the industries it is trying to get total control over.</p>
<p>Further rumors claim Blizzard&#8217;s StarCraft Ghost is to be canceled on all platforms but the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">Xbox</a>, a title that was originally supposed to be a GameCube exclusive. Checking Blizzard&#8217;s <a href="http://www.blizzard.com/ghost/faq.shtml" target="_blank">FAQ</a> for SC: Ghost, this has now officially been changed to all <a href="http://mendax.org/tag/consoles/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consoles">consoles</a>, and if rumors are true that our preorders for NGC versions of Starcraft are to be refunded, we will know that this deal has indeed gone through.</p>
<p>We sit at an interesting bend in Console <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">Gaming</a> history, and from here we can do nothing but watch. Let us hope the monopolistic empire that is Microsoft does not gain complete control of our <a href="http://mendax.org/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> future.<strong>Similar Posts:</strong>
<ul class="similar-posts">
<li><a href="http://mendax.org/2006/04/06/stop-buying-our-heroes-microsoft/" rel="bookmark" title="April 6, 2006">Stop buying our heroes, Microsoft.</a> &#8211; When Microsoft purchased Bungie during the dawn of the <a href="http://mendax.org/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox">XBox</a>, it would be unfair to say that there wa&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/05/18/not-excited-by-starcraft-2/" rel="bookmark" title="May 18, 2010">This is why we&#8217;re not excited by Starcraft 2.</a> &#8211; Commenting on the &#8220;polish&#8221; behind Blizzard games, SynCaine likens every Blizzard product as being a &#8230;</li>
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<li><a href="http://mendax.org/2001/02/24/i-smell-a-conspiracy/" rel="bookmark" title="February 24, 2001">I smell a conspiracy&#8230;</a> &#8211; Introduction Maybe, if you&#8217;ve been paying attention at all over the last 12 months or so, you&#8217;ve not&#8230;</li>
<p></p>
<li><a href="http://mendax.org/2010/06/29/microsoft-kinect-a-cute-novelty/" rel="bookmark" title="June 29, 2010">Microsoft Kinect: a cute novelty.</a> &#8211; We haven&#8217;t weighed in on Microsoft&#8217;s Kinect (formerly &#8220;Project Natal&#8221;) because we haven&#8217;t seen anyth&#8230;</li>
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<li><a href="http://mendax.org/2005/11/27/welcome-back-wasd/" rel="bookmark" title="November 27, 2005">Welcome back, WASD.</a> &#8211; When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shoote&#8230;</li>
<p>
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