June 30, 2009
While wrong about Aion’s lack of an auction house, Tobold raised an interesting point concerning player-run shops in MMOGs. Namely, that in games where players can “set up” shops, the marketplace becomes unnavigable, because there are simply too many vendors to go through in order to find gear that one wants. That’s in great part [...]
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April 17, 2009
Casual versus hardcore gaming is a relatively new discussion among gamers, ousting such classic favorites as “Which platform is better?” That’s because as games grow in complexity, and as game libraries continue to expand, the options available to gamers climb accordingly. As humans, we’re inextricably drawn to differentiating ourselves from one another, and what better [...]
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