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Let the iPhone gaming begin.

Let the iPhone gaming begin.

Ah, cell phone gaming. It’s almost an oxymoron considering the poor attempts at real gaming on cell phones. Nokia tried and failed, in great part because the handheld gaming market is monopolized by Nintendo, with Sony’s PSP the only real competitor left. That is, until Apple positions the iPhone into being the handheld gaming rookie [...]

Popularity: 7% [?]

Conceptualizing an Apple sub-notebook: the Apple Annex.

Conceptualizing an Apple sub-notebook: the Apple Annex.

When we commented on the Macbook Air, we were not pleased with the unit’s price, particularly as it reflected the unit’s function. In brief, we would have rather seen a compact, portable machine designed around internet use. This is where sub-notebook computers like the Eee PC are finding their niche, as most consumers don’t need [...]

Popularity: 16% [?]

Maybe the Wii Fit will make the Wii suck less. Maybe.

Maybe the Wii Fit will make the Wii suck less. Maybe.

The Wii collecting dust in our living room has been eager for our attention, humming with it’s blue luminescence every few weeks. We ignore it, however, because of our sad disappointment with the Wii’s game library. Almost a year ago, we had a similar complaint, and though things are looking less grim for the future, [...]

Popularity: 6% [?]

Why the 3G iPhone will be

Why the 3G iPhone will be “meh” for unlockers.

Some people are wetting their pants over the prospect of a 3G iPhone coming out next month (or this summer), primarily on account of the 3G network support. By “3G”, we refer to UTMS, which is one of the third-generation cell phone technologies. For most people, the technology is transparent, but for those with data [...]

Popularity: 6% [?]

Legacy copy protection better than the new stuff.

Legacy copy protection better than the new stuff.

Is anyone surprised that the copy protection announced for Mass Effect and Spore is being reconsidered? In short, publishers Bioware and EA, respectively, initially decided to include a copy protection mechanism that would cause the aforementioned games to “phone home” every ten days to ensure that the game played was legitimately purchased. The ten-day authentication [...]

Popularity: 6% [?]