warcraft

Runemaster to be the next WoW hero class?

March 2, 2009

We pretty much agree with Wolfshead’s suggestion that the next World of Warcraft (WoW) hero class will likely be a melee-oriented healer ala a monk, or, as Wolfshead proposed, the Runemaster: I expect Blizzard to slightly morph the monk into one of their own creations and use one of the existing classes from their Warcraft [...]

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Most self-described “hardcore” PvP gamers are likely full of shit.

February 20, 2009

Scott Jennings makes a great point about why Darkfall won’t make it in the end: …people enjoy hardcore PvP in the abstract. Or, to put another way, many more people believe they are ‘hardc0re’ then actually are. And they dislike being proved wrong pretty powerfully… The Mordred problem is simply that a great majority of [...]

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Reassessing EVE. Or, Our EVE Experiment (mendax.eve?).

February 19, 2009

Our take on EVE Online has fluctuated worse than a woman’s pregnancy mood. Let us summarize: When we were first exposed to EVE through a friend, we didn’t think much of it. Giving it some more thought, however, we loved the idea of a graphical Trade Wars MMO. EVE even brought back memories of what [...]

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World of Warcraft’s success is greatly because of luck.

February 10, 2009

One of the primary reasons that World of Warcraft (WoW) managed to make MMOGs mainstream is because of timing. That’s not to say that WoW isn’t a good game in its own right, but chances are, if the stars weren’t in perfect alignment, WoW wouldn’t have amazed observers with its vacuum-like prowess at sucking in [...]

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Diablo III: the mini-WoW?

January 29, 2009

Show us a gamer who’s not excited about Diablo 3, and we’ll show you a liar. Diablo 2 was the master of hack’n slash, the mother of World of Warcraft (WoW), and the devourer of too many hours of our free time. With a sequel on the way and Blizzard’s massive weight behind it, Diablo [...]

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How Blizzard can fund a longer leveling game.

January 19, 2009

Earlier this month, syncaine at Hardcore Casual suggested that because World of Warcraft (WoW) is a well-regarded PvE game, that Blizzard should have increased the level max beyond 80. The argument is that since the leveling game is where people tend to have the most fun because of questing options, and since characters at the [...]

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