warhammer

Most gamers don’t want virtual worlds.

November 15, 2010

We’ve long held that the problem with most MMOGs is that they don’t offer up enough of a developed sandbox to capture the imaginations of a broader gaming audience who may not want a mere hack’n slash adventure. In other words, casual pursuits like thorough, in-depth crafting systems in lieu of adventuring were not concepts [...]

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Real-time strategy to become more social, complex?

December 4, 2009

Electronic Arts (EA) is already preparing the Command & Conquer (C&C) franchise for the future vehicle for software proliferation: digital distribution. Kotaku, meanwhile, says that some fans are skeptical: News of the transition was sending fears of a Facebook-ized, watered-down C&C among some series fans. And yet C&C always was watered down, offering little more [...]

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Runemaster to be the next WoW hero class?

March 2, 2009

We pretty much agree with Wolfshead’s suggestion that the next World of Warcraft (WoW) hero class will likely be a melee-oriented healer ala a monk, or, as Wolfshead proposed, the Runemaster: I expect Blizzard to slightly morph the monk into one of their own creations and use one of the existing classes from their Warcraft [...]

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Most self-described “hardcore” PvP gamers are likely full of shit.

February 20, 2009

Scott Jennings makes a great point about why Darkfall won’t make it in the end: …people enjoy hardcore PvP in the abstract. Or, to put another way, many more people believe they are ‘hardc0re’ then actually are. And they dislike being proved wrong pretty powerfully… The Mordred problem is simply that a great majority of [...]

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World of Warcraft’s success is greatly because of luck.

February 10, 2009

One of the primary reasons that World of Warcraft (WoW) managed to make MMOGs mainstream is because of timing. That’s not to say that WoW isn’t a good game in its own right, but chances are, if the stars weren’t in perfect alignment, WoW wouldn’t have amazed observers with its vacuum-like prowess at sucking in [...]

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Comparing Warhammer to Wrath of the Lich King is pointless.

November 18, 2008

Tobold recently commented on the polish prevalent in World of Warcraft’s recent expansion, Wrath of the Lich King (WotLK), in that it outshines Warhamer: Age of Reckoning (WAR). I prefer the term quality of execution over the term “polish”, but however you call it, Wrath of the Lich King has oodles of it. And if [...]

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