Dispute the value, not the price.

April 16, 2009

A recent Gizmodo post caught our eye, in which Adam Frucci attempts to draw comparisons between the current generation consoles by price. Asserts Frucci, “the prices of all three consoles are incredibly close, and you can obviously fiddle with these configurations to change them.” And fiddle with Fucci’s ridiculous numbers we can, and should, because [...]

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The case against OnLive.

April 8, 2009

It’s foolish to deny that the cloud will dominate PC use in the future; dumb terminals made sense when raw computing power was unnecessary, and we’ll come full-circle as soon as broadband is ubiquitous. For nearly all applications, all an end-user needs is a browser with an internet connection; there’s an easy case to be [...]

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Gamers agree: Fallout 3 > Fable 2.

January 3, 2009

We didn’t like Fable 2, and as far as RPGs are concerned, we totally thought Fallout 3 trumped Fable 2 in every possible way. While our tastes are understandably subjective, we acknowledge that some people may actually like playing a game where the Sims meets fantasy, and where hack’n slash combat is practically mandatory to [...]

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Molyneux a filthy liar?

September 16, 2008

In IGN’s recent preview of Fable II, Hilary Goldstein mentions that the now-infamous Pub Games “glitch,” which allows one to cheat at a card game to earn enormous amounts of money for import into Fable II, was planned by Molyneux all along. Molyneux claims that having used the cheat will enact repercussions in Fable II [...]

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Why we won’t be playing Warhammer: Age of Reckoning.

September 10, 2008

Despite our enthusiasm for the upcoming Warhammer: Age of Reckoning (WAR) MMO, we decided weeks ago that we wouldn’t be participating in the game. This fact has nothing to do with previews of the game, which actually entice us to give it a go rather than succumb to the comparably poor World of Warcraft (WoW) [...]

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“Special” editions and pre-order bonuses have gone too far. Or not far enough.

August 14, 2008

There used to be a time when pre-ordering a game for a “bonus” item was a snazzy way for a company to build up hype about their product. The same can be said of “limited” or “collector’s” editions of games. Often, the extra $20+ is worth it to gamers, but many times, the inclusion of [...]

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