November 27, 2005
When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shooters (FPS) were nothing new on PCs, and that they were far less limited than Goldeneye’s invisible barriers, lack of jumping, etc. When I actually played Goldeneye, I was even more appalled by the controls, which felt so sluggish [...]
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November 22, 2005
It’s XBox 360 release day, which means that a lot of people probably skipped work to play their new man-toy, despite being tired from waiting in line before midnight, or in the wee-hours of the morning, hoping to snag a ’360 before anyone else. And the payoff? One of the most expensive gaming consoles ever, [...]
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